i once heard that art.ini damage can't be negative, but i have to test this.
I didn't knew the Sticky= key. Thank you very much. I really searched for something like this for a long time. I always wanted to make a napalm bomb that sets the units/buildings on fire and let them burn even when they move. Crazy that i've never tested BURN-S M or L, while these have this key and i certainly would have noticed the difference.
\EDIT
the Sticky key doesn't work.

I've tested it as the anim on the [AP] warhead and it didn't followed the unit.
Then i took a look in game.exe where only one sticky key is present, the one for unit behaviour.
\EDIT
negative damage in art.ini doesn't work.

(tested)
\EDIT
QUOTE (The DvD @ May 13 2008, 07:00 PM)

By the way, one problem i'm having with my mod is that the repair pad won't accept aircraft anymore.. perhaps a side effect of sharing the pad along multiple Sides? EDIT: it is.
sorry i didn't saw this. Do you have more than one entry in your RepairBay= key? If yes, aircraft can't land on them anymore. I had the same problem and found the reason
here.
This post has been edited by Lin Kuei Ominae: May 15 2008, 12:19 PM