IPB

Welcome Guest ( Log In | Register )


> Unusual AI modding question?, AI in Skirmish gets more credits than what it should, any ideas?
midnightgreen
post May 12 2008, 10:51 AM
Post #1

Technician
Group Icon

Group: Members
Posts: 8
Joined: 12-May 08
Member No.: 1,166



Hi, I would like to know how/where can I adjust the money that is given to computer players in Skirmish maps, as I have found that even If i set the start amount to 2500, the AI spends more than 6000 before the first harvester brings anything back.

Also, Maybe these are related, but can anyone can give me any information what does the "AI Level" mean for AI players? And if there are any settings I can adjust for them in any of the .ini files?

PS: I have already checked out the ai.ini, that is only for attack groups and related behavior.

cheers
Go to the top of the page
 
: | +Quote Post
 
Start new topic
Replies
midnightgreen
post May 13 2008, 12:08 AM
Post #2

Technician
Group Icon

Group: Members
Posts: 8
Joined: 12-May 08
Member No.: 1,166



Thanks for all the replies so far, and the "MultiplayerAICM" seems to do the trick. I have set it to 0,0,0 so the computer has the same resources as human players, however this introduced another problem:

The AI only builds one Refinery.... thats it, it builds only one refinery and 1 extra harvester, and builds up its base from that.


Also I tried to get it to build more Refineries by increasing the RefineryLimit and RefineryRatio settings, but no effect. I also tried it out with the original MultiplayerAICM settings, but then it NEVER builds more Refineries than 3. Is there a way to get the AI to build more Refineries then? Why don't these settings work?
Go to the top of the page
 
: | +Quote Post
Lin Kuei Ominae
post May 13 2008, 10:16 AM
Post #3


Stealth Tank
Group Icon

Group: Members
Posts: 1,065
Joined: 14-November 06
From: Germany
Member No.: 281
Alliance: CABAL
Favorite game: Tiberian Sun



strange that your AI even build something. if i understand it right, means 0,0,0 that the AI gets 0% of the players money (effectively nothing).
100,100,100 would mean that the AI has on each difficulty setting the same amount of money like the player.

This post has been edited by Lin Kuei Ominae: May 13 2008, 10:17 AM


--------------------
Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
Go to the top of the page
 
: | +Quote Post



Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 31st August 2025 - 05:35 PM


XGhozt.com