Well, I'm not sure if I can explain it clearly enough, but I'll try.
First, download and install
XCC Utilities. (required for making MIX files). Before proceeding further, read some tutorials on how to use XCC Mixer from the
XCC Utilities' website.Also, read
this tutorial.
Then create a new text file named "multiXX.pkt", where XX is a number between 02 and 99. (Do not use 01 since it's used by the Firestorm expansion)
Then add the map's name to the MultiMaps section of the file (create a one.. for this tutorial we'll use TheHillsHaveEyes) and add the map's info to the file. (Look at the Firestorm expansion multi01.pkt file's structure for how to do this. You can find the multi01.pkt file from expand01.mix.)
Once you're done with writing the map's info to the multiXX.pkt file, open XCC MIX Editor. (Start -> All programs -> XCC -> MIX Editor)
Create a new mix file named "expandXX.mix" where XX is the same number as you had in the multixx.pkt file and insert the multixx.pkt file to the new MIX file. Then click on "Save".
Then, download the map and extract it to the TS folder. After you've extracted it, rename the file "The Hills Have Eyes.mpr" to "TheHillsHaveEyes.map" (it MUST match the name in the multixx.pkt file). After this, insert the map file to multi.mix.
After this, delete the multixx.pkt file from the game's direcotry and you're done!
Yes, I know I explained it quite badly, but if you can't get how to do it after reading this tutorial, I recommend that you simply extract the map to the TS folder and let it be there. The slowdown isn't a serious deal at all unless you have an old computer and you have dozens of maps in the TS folder.
This post has been edited by ^Rampastein: Apr 29 2008, 06:07 PM