IPB

Welcome Guest ( Log In | Register )


> Changing AI, Construction issues
Arsenal 121
post Apr 29 2008, 03:06 PM
Post #1


Disc Thrower
Group Icon

Group: Members
Posts: 78
Joined: 3-June 07
From: Misplaced Dallas Native
Member No.: 956
Alliance: GDI
Favorite game: Tiberian Sun



Basically what I'm trying to do is get the AI in a version of SMIFFGIG's Tiberian Sun: Retro to build and use a few units I've been toying with.

The units I've added are a modified 4TNK (Medium tank) and a modified MNLY (Mine Layer).

Any help is appreciated.


--------------------
"The soldier who has died due to the failure of his officer is a crime before God. Study hard, young lieutenant. Prepare yourself well. Burn the midnight oil so that in your old age you shall not look down at your hands to find his blood red upon them." - Gen George S. Patton

Go to the top of the page
 
: | +Quote Post
 
Start new topic
Replies
ShDwBoRn
post Apr 29 2008, 03:45 PM
Post #2


Attack Cycle
Group Icon

Group: Members
Posts: 345
Joined: 24-October 06
From: I'm in a cardboard box on the dark side of jupiters third moon eating cold canned soup.
Member No.: 141
Alliance: Nod
Favorite game: Tiberian Sun



there's a tutorial on ppm that should explain how this is done in a easy enough to understand way, i would post a link, but ppm is blocked.


--------------------
]
Go to the top of the page
 
: | +Quote Post



Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 20th June 2025 - 05:19 PM


XGhozt.com