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> Nod Mission: Contamination Time, will be included in first release!
Ixith
post Mar 27 2008, 04:55 PM
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Cyborg Reaper
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Nod Mission: Contamination Time

Description/Main Objective:
Commander: We have found that GDI is recruiting civilians to join their cause in the nearby towns and more importantly a larger city. It is your job to eliminate this threat. Luckily there is an easy route for this. The nearby city relies on its clean water source from a nearby area. The towns and city in that area use Water Purification systems to cleanse the water source. Destroy those systems and pollute the water.

**Radar has been edited out for Map Protection**
Also this is not the final lighting...I will probably make it a tiny bit lighter as other areas are currently too dark.





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Team Black
post Mar 27 2008, 05:27 PM
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Core Defender
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I like that night blue lighting, though I'm sure you noticed the ExtraUnitLighting is waaay too bright tongue.gif


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