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> Showing off my first map., I have a minimap ready.
Scorch
post Mar 5 2008, 02:50 AM
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Commando
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Favorite game: Tiberian Sun



So, if you've already read my very first post, you would already know I've been working on a map, which I plan on calling either Swamp Rampage or Terretorial Wars. It's to be a symmetrical map, with some fun triggers. If plan on giving it a darkish blue to dark green lighting effect and make the landscape look swampy.



This is only a minimap, and if you haven't noticed tongue.gif there are some errors I need to fix. You can see the bottom left corner cliffs are straight, don't worry I'll fix that. The one dirt road is also straight, that will be fixed too. The only reason why so many small details have already been started is because I wanted to see what the map would be best suited to look like, so I decided on a nice, swampy look.

There will be limited Tiberium in the security of the bases, so the main source of funds will be The Pit, which is filled with blue Tiberium in the center of the city. In the city, there will be several civilian hostiles, along with many buildings up for grabs. I will also add some triggers, but not like Ion Storms and Meteor Showers. I plan on adding things such as foot patrols through the swamps, mutant attacks on bases, and several other things like such.

If you think something should be added, let me know. Of course the map is faaaar from finished, so many things will be changed.

Thank you for any comments you may have for me, and please, this is my very first map.

EDIT: Yay, the pic link worked. I'll have some images ready soon now!

This post has been edited by Scorch: Mar 5 2008, 02:52 AM
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Crash
post Mar 9 2008, 01:02 PM
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The blue is 3x intenser than it should be. The radius of the lighting is also a bit too big.


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Posts in this topic
- Scorch   Showing off my first map.   Mar 5 2008, 02:50 AM
- - Ixith   Well I personally dislike symmetrical maps...howev...   Mar 5 2008, 04:18 AM
|- - Scorch   QUOTE (Ixith @ Mar 4 2008, 11:18 PM) Well...   Mar 5 2008, 01:44 PM
- - Altzan   Looks like a great map so far. Can't wait for ...   Mar 5 2008, 01:22 PM
- - CrashKing   You can check map size by edit - map And I also ...   Mar 6 2008, 07:00 AM
- - TSHyper   Symmetric, please fix. This is not Tiberium Wars   Mar 6 2008, 04:47 PM
- - Scorch   English is my first language, and amazingly I stil...   Mar 7 2008, 02:07 AM
- - Altzan   I guess I'm an anomaly- i like symmetrical map...   Mar 7 2008, 01:21 PM
- - Shakar   I never had a love for symetric maps at all, since...   Mar 7 2008, 04:32 PM
- - Scorch   Aarg. Well, no one has said much about the roads a...   Mar 7 2008, 10:21 PM
- - Scorch   I've got a pic or two now. Sorry for the doubl...   Mar 8 2008, 03:27 AM
- - Scorch   Brightness also affects how big the radius is. I t...   Mar 9 2008, 06:14 PM
- - ChielScape   nice. keep up the good work.   Mar 9 2008, 09:20 PM
- - CrashKing   QUOTE http://www.ppmsite.com/forum/viewtopic.php?p...   Mar 12 2008, 09:59 PM
- - NodTrooper   I'm working on my first map too....and I tried...   Apr 30 2008, 12:10 AM
- - Scorch   Hmm, I wonder why I keep forgetting to update this...   Apr 30 2008, 12:52 AM
- - NodTrooper   God I hate triggers, I thought make maps would be ...   May 20 2008, 09:03 PM
- - Aro   QUOTE God I hate triggers, I thought make maps wou...   May 21 2008, 08:03 AM


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