
Cyborg Reaper

Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun

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Ok...I know long while since you heard from me on this. Yes I know...demo never got released. To put it simply I got overworked when school started up and then didn't feel like doing much on those missions when I had the time.
HOWEVER, I have news
I am thinking about taking a different approach on this. I originally wanted this to just be a campaign with a slight story. However, that slight story aspect caused this thing to grow far more than I can handle and with a lack of help and a lack of me wanting to go out and recruit people who I could find to help me, this project hasn't really gotten anywhere other than just several missions near completion.
Now I have been thinking upon where I could go with this campaign/mod and for about a week I have been thinking of simplifying it a lot. Take away the story and the new stuff I was thinking about adding and make some missions influenced off of a mission pack that I always enjoyed...the Tiberian Dawn: Covert Operations.
TD: Covert Operations never truly had a story, rather each mission had a small separate story for it and objectives that usually put you in a hard spot to get out of and win. The missions were quite fun IMO. Which is why I am thinking of turning TS: Ascendancy into TS: Covert Operations.
This change would allow many things: 1-Simplify what is currently complicating things and holding me back somewhat 2-Allow for an easier install..kinda... (won't have to change rules as any added things will be added via map files for mission specifics) 3-Easier for 1 person alone to accomplish (especially when that person's only talent is in mapping) 4-Easy to update when I create new Missions. (thus the mission list can go on and on)
I personally think this is the way I should go. What do you all think?
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My own Project: Tiberian Sun: Covert OperationsNewest map releases: Yelcraz Island (2-3), Lake Istelv (2-4), Tiberian Ring (2-4), Moonlit Waters of Esvia (2), Imminitas Terra (2), Christmas in the Village (2), A City Consumed (2-4), Crescent Isle (2), Velillian Islands (2-4), FS Hell's Crevice (2), Island of Mercanf (2-3), Perseco Terra (2), Kalistia Crestlands (2) ...project re-genesis has begun...
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