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> TS Nod soldiers in TW
Carnotaurus
post Jan 11 2008, 11:42 PM
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So, um, I herd sum things.

I herd u liek TS Nod soldiers.



Thanks, Scrin Mastermind. Battlecast Prime footage FTW.

This post has been edited by Carnotaurus: Jan 11 2008, 11:44 PM


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Aro
post Jan 17 2008, 09:33 PM
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QUOTE
As I said, the cranes are unrealistically large. At least in Soviet Consstruction Yard.


This would be to fit the buildings, because they're really large, they're going to need a large crane, and I don't know about you, but where I come from, cranes are actually much larger than that.

QUOTE
I'm sorry when the boxes and barrels weren't outside the building to be easily blown up by enemy forces, but instead inside the structure.


Well, In the real world that'd make sense, but this is a game for God's sake. The TS construction yard didn't look like one, It looked like a generator or a heater, and because you couldn't see any of the building materials IN-GAME it didn't even look like a construction yard, as I've said many times before.

QUOTE
Also, you should look at the renders/FMVs where the CY appears,


But the point is, The render may look better, but It's not the image used In-game when It's placed down. If It was, then I wouldn't of joined this conversation in the first place. My final point on this matter, Is that the TS Construction yard is garbage, It just doesn't look like one, and just isn't tall enough to actually be a building that helps to construct large® materials. The Red Alert 2 Construction yards are better as there is more than one, giving a better look to every side and actually looks like what a construction yard should look like.


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Corsair
post Jan 18 2008, 04:05 AM
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Hm, I wonder how the Nod Soldiers will look in-game


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