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> Officially my first post, To do or not to do
Scorch
post Jan 5 2008, 10:42 PM
Post #1


Commando
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Favorite game: Tiberian Sun



Ok, this is officially my first post. Since I am reletively new to Tib Sun modding and all, I need to ask a question or two.

First, I have been working on a new map, my remake of Cityscape, and I was wondering if in my next few posts I should start talking about it and showing you all in-game pics. Should I eventually release the map, or should I not? I want to, for I have some friends who all think it looks good.

Second, I need people to give ideas about good ambient lighting. I need someone to give the all the info for it too.


P.S.
If someone could tell me how to download and then PLAY the maps that others have made, (tell me the entire process of where the maps should go and everything) that would be great.

This post has been edited by Scorch: Jan 5 2008, 10:43 PM
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Scorch
post Jan 12 2008, 07:16 PM
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Commando
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Posts: 519
Joined: 4-January 08
From: New home -_-
Member No.: 1,092
Alliance: GDI
Favorite game: Tiberian Sun



Ok. I set some neutral houses, four of them, so there is one for each player. I have set a trigger "Make Allie" that will start to wqork when teams build certain buildings. Ok, that didn't come out too clear, so heres an example. Team four starts at th bottom left corner of the map. There are neutral house defences at the entrance of the base. Say, when player four builds a power plant, the neutal defences near their base will become friendly towards that player. The defences will not attack that plaer but will attack other players.

Like I said, I created four more neutral houses, one for each player, so they may have "preset" defences for themselves.

I have tried this several times on different maps, but it sometimes doesn't work.


Player starts at a spot, they build power plant, the defences become firendly towards that player.


How I know this, well, it was an accident. I set triggers, where when anyone builds a power plant, the neutral house becomes friendly towards them. Then, when they build ammo crates, (Yes, I made ammo crates buildable) the neutral house becomes hostile towards them. I don't build them for that reason. It's really fun when you have the neutral forces act "friendly" towards you.

I hope that was clear enough. confused.gif
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Posts in this topic
- Scorch   Officially my first post   Jan 5 2008, 10:42 PM
- - BlackieChan   To answer P.S.: You need WinZip first, as most ma...   Jan 6 2008, 01:05 AM
- - eXit   It's all up to you, there are people who post ...   Jan 6 2008, 12:00 PM
|- - CrashKing   QUOTE (eXit @ Jan 6 2008, 01:00 PM) There...   Jan 6 2008, 12:08 PM
- - Shakar   Ya, lol. Why don't you underline the ones with...   Jan 6 2008, 01:59 PM
- - Aro   QUOTE might be screenshots with the maps that usua...   Jan 6 2008, 09:14 PM
- - Scorch   This is in reply to ALOT. First, what CrashKing sa...   Jan 7 2008, 02:09 AM
- - Aro   QUOTE This is in reply to ALOT. First, what CrashK...   Jan 7 2008, 03:25 AM
- - Scorch   Thanks Aro. When I said I dont like it when maps l...   Jan 7 2008, 08:37 PM
- - Scorch   Ooohf. That seems like alot to do with tunnels.......   Jan 7 2008, 11:40 PM
- - Aro   Good luck. I'm interested to see your work.   Jan 8 2008, 07:39 AM
- - Scorch   Cool, thanks.   Jan 8 2008, 06:44 PM
- - Scorch   I have a question, and I'm asking because I...   Jan 8 2008, 10:03 PM
- - Bittah Commander   The only way to get this to work is by adding eith...   Jan 9 2008, 12:05 AM
- - Scorch   I could have sworn there was a trigger for this......   Jan 9 2008, 11:36 PM
- - Bittah Commander   Yes, in theory it should... But the problem is tha...   Jan 10 2008, 04:34 AM
- - Aro   QUOTE I could have sworn there was a trigger for t...   Jan 10 2008, 10:08 AM
- - Scorch   I got it working to a certain extent. There are al...   Jan 10 2008, 11:39 PM
|- - Aro   QUOTE (Scorch @ Jan 10 2008, 11:39 PM) I ...   Jan 10 2008, 11:57 PM
- - Aro   QUOTE Ok. I set some neutral houses, four of them ...   Jan 12 2008, 11:00 PM
- - Scorch   I don't know then. Maybe I downloaded a bugged...   Jan 13 2008, 02:54 AM
- - Aro   If you like, you could upload your map, and I...   Jan 13 2008, 05:00 PM
- - Scorch   The map isn't quite done yet. Besides, I...   Jan 13 2008, 06:11 PM
- - Aro   I'm still not too sure what your problem is. F...   Jan 13 2008, 07:07 PM
- - Scorch   Dang. I was hoping I could do that. Anyway, the ma...   Jan 13 2008, 07:50 PM
- - Aro   QUOTE If I do ever find out what I did to make the...   Jan 13 2008, 08:15 PM


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