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> Dropship reinforcements (**)
Aro
post Dec 3 2007, 10:10 AM
Post #1


Cyborg Commando
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I've noticed that there are alot of people who are using single-player maps, that're having problems with dropships in-game (Not the dropship loadout, but say getting reinforcements from off the map using a dropship trigger). Here is how you do it:

Set the taskforce (Make sure the Dropship is first in the list)

1 Dropship
2 Titans
2 Wolverines

Then set the event (Most important part for a dropship trigger)

1 Move to waypoint XX (This will be the waypoint where the dropship enters the map)
2 Unload (Select the option that says keep transport, loose units)
3 Move to waypoint XX (This will be the waypoint where the dropship leaves the map)

Then create the new team type.

Waypoint = X (Where it'll be appearing from off the map)
TaskForce = The Dropship Taskforce
Script = The Dropship script
AutoCreate = Check
Full = Check
Owner = Make sure it's the correct owner (More than likely GDI)

Now set the trigger.

Basics:
Repeat = No
Disabled = No
Attatched Trigger = None

Events:
Elapsed time = (Whenever you want it to arrive, set to 0 if it's right at the start of the map)

Action:
Creat Reinforcements at waypoint = Select the dropship Team type, and the waypoint of where it'll be appearing from.

In-game, your dropship will arrive, drop off the loaded units, and then the dropship will leave the map.
You now have a sucsessful dropship trigger. This'll be useful for those who want to make some GDI single-player maps.


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Crash
post Dec 17 2007, 04:14 PM
Post #2


Ghost Stalker
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Favorite game: Tiberian Sun



It sounds like you forget to add "move to waypoint X(X being outside of the map where the dropship is going to disappear)"

Or you may have selected "Loose units, Loose transports" I believe


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