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> A problematic map, VERY problematic indeed
Crimsonum
post Dec 15 2007, 11:09 AM
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I've been making this single-player map for a few days now, but it keeps getting errors and bugs all the time. I have "remade" it once, or in other words, made a fresh layout-only copy out of it.

The problem is, that NONE of the triggers in the map work properly. For example, there are two reinforcements triggers at the start for the player. One spawns an APC that brings in infantry, and the other spawns a pair of Titans. Well, the problem is, that the units should come from a tunnel in the north-west. They don't. They appear at the west-edge of the map. What's even worse is, that for no apparent reason, the trigger that spawns the Titans keep spawning the Titans again and again and again, and I think you can guess the outcome...

Second example is that a trigger that should move the camera to a selected waypoint locks the camera into the position it was before the trigger was activated, and you cannot move it, no matter what you do. Also, it fails to display a text message.

I have checked the triggers, task forces, scripts and teams many times, and I can't find problems in them. My conclusion is that since it's a map for a mod, the problems are caused by ini editing. Possible? You tell me, I've only edited rules, art, tutorial and _battle.inis.

Btw, I've removed mod-exclusive content from the map, but it still doesn't work properly!


This post has been edited by Yuri o07: Dec 15 2007, 11:28 AM
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Aro
post Dec 16 2007, 12:58 AM
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Titan problem - You've more than likely made an error in the script, or, you've got the trigger set on repeat (2).

APC problem - I'm not too sure on this one, as I had a simmilar problem before... What i did was made the terrain a little bit less bumpy in the area they spawn in, and they seem to work perfectly fine.

I'm afraid I can't download the map to give it a proper analysis, due-to my where-abouts, at the present moment. roll.gif

This post has been edited by Aro: Dec 16 2007, 01:01 AM


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