QUOTE
most cities in TS are in battlefield areas or close to them. So schools (we don't even have children shps) don't fit imo. Since they don't have a special shape, you can rename an original building and place some green terrain around the building. (also think about the fact, that nobody likes to see children die)
I didn't say they had to be elementary schools, universities count. Plus, I do know that no one (including me) would like to see children die. In WWII, the British government evacuated a lot of children from cities and into secluded countryside. GDI and separate nation governments may have done the same. No kids=abandoned schools.
QUOTE
A car dealer can be done by renaming an original building too. place some parking lot tiles in front of the building and you have your car dealer.
Wow I can't believe I didn't think of that
QUOTE
Large cranes should be a unit imo, thus more a job for good voxeler.
No I mean those massive ones like these:

They're fixed structures AFAIK.
QUOTE
Oh and afaik with map triggers you can let civil cars drive into them
I had meant a usable parking garage, but garrisoning doesn't happen in TS.
----------------------------------------------------------------------------------------------------
New idea: Concertina/Barbed wire for general use. Even though it's mainly a military application, fences with barbed wire surround almost every warehouse and factory I know of.