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> Map editor and Playstation missons for C&C Tiberian Dawn!
Tore
post Feb 5 2007, 09:03 PM
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Posts: 639
Joined: 16-November 06
From: Moelv/furnes in Norway
Member No.: 290
Favorite game: Tiberian Dawn



i got a map editor and the playstation missions for C&C TD

here they are
Attached File  map_editor_for_command_and_conquer_1.zip ( 2.54MB ) Number of downloads: 2067

Attached File  Playstation_missons_for_C_C_1_PC.zip ( 78.02K ) Number of downloads: 700


EDIT: fixed the post the way it should have been
EDIT2: Edited the title.
LATE EDIT: If you misunderstood me. The Playstation missions isn't for the PS1, but they are from the PS1 version, converted for the PC version's.

This post has been edited by Tore: Oct 10 2007, 05:07 PM


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Nyerguds
post Dec 9 2007, 12:52 PM
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From: Flanders (Belgium)
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Alliance: Nod
Favorite game: Tiberian Dawn



I am currently in the tedious process of trying to extract the four unique missions found in the Nintendo 64 version of C&C95.

I extracted one so far, but the files are compressed internally and my method of extracting them from a memory dump of the P64 emulator is pretty dodgy (sometimes the decompressed files are partially corrupted), so it will take a while before I manage to get them all.


Not to mention, the maps are 90% unrecoverable... what I can extract is a map on which the only thing I can really see is where stuff used to be and what space was clear, meaning that I have to go and compare the decapitated map with the actual ingame mission and restore all tiles one by one.

It's possible I'm extracting the wrong thing though, and that what I'm extracting is actually the bumpmap, but I haven't found anything else...

[edit]
found an INI, MAP and IMG file of each. MAP is that bumpmap kinda thing (but the format is quite compatible with normal C&C map files, and can be used to indicate which terrain is not flat and thus rock ridges n stuff)
Worst case scenario is that the IMG is one big image of the entire map. Ah well, I'll see.

This post has been edited by Nyerguds: Dec 9 2007, 12:56 PM


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