QUOTE (Aurora196 @ Dec 4 2007, 02:04 PM)

Actually, I don't agree with your point on the LAT there. I actually think it's nicer to leave some clear ground here and there. This looks much more realistic imo than when every cell of the map is covered with a ground1/2/3/pavement tile. I mean, you could see it as an undetailed part, but also as a 5th LAT-tile (next to those mentioned). BTW, it's the first time in some time I left some clear ground, instead of covering every inch of the map with LAT-tiles. It just made more sense to me.
I actually agree with you there Aurora...its just that I haven't been able to get myself from stopping covering the map with the other LAT tiles yet.

It's just a bad habit that formed. lol
anyways I played it. Though I didn't get through an entire game due to an IE which I am 99% sure of what it is. The IE happened as I was going down to take the old GDI War factory. I had a group of titans and a Reapper going down and then I am pretty sure it was when they were crossing the bridge is when it IEd. Meaning that the IE was from the Meteors destroying the bridge trigger. which when I looked my only guess would be that the event to start the whole thing is 1GDI or whatever and I crossed it being Nod thus it IEd. To fix this just add in -1 for the area where you normally choose which house for it to react to.
anyways I did get through quite a bit of game play though.
Detail:9.5/10 the detail was great and what was expected
Layout: 8.5/10 Just absolutely beautiful. Had some similarities to Sunstroke in my mind but had a nice open abandoned city and bases with a nice mix of cliffs. Though I felt something was missing from the center of the map.
Lighting: 8/10 The lighting was basic but better than I thought the pictures made it out to be. Needs a day/night loop though.

Triggers: 8.5/10 gotta love that reveal trigger set up. Though possibly more easily done through use locals it was still quite nice. Then the smokey craters made for a nice feeling.
Game play: 7/10 Although I didn't get into attacking the AI that much they did attack me. I must say I was somewhat surprised of how fast they sent in a tick tank at me. However the did seem to use the same route which was straight down/up the middle.
Overall: 8.3 It is close in my opinion but I would say it would be worth the spotlight though that error needs to be fixed first of course. I will play it again later and see if I can find anything else that I like. (BTW just in case anyone is wondering I actually do an average using my trusty calculator for the overall score so it's not like its just some random number.

)
Great Job Aurora. Can't wait to see what other remakes you come out with.