Ok sorry about the long wait DIAB but I played it and heres a quick overview of the things I saw.
-nice use of leveling of ground using the cliffs. (as in heights were used well)
-Cliffs were a little straight at times but you said you were or had been using the cliff tool thing. so those should be better soon.
-Some cliff errors here and there. If you are having any problems let me know and I will see what I can do to help.
-Some slope errors at some places. Be careful with slopes sometimes. Also I noticed a single tile difference with your VHMs. to fix this you have your level ground then you place your VHM and the take the tool that creates the 'hills' and have it make a 1X1 impression on the ground. That one is kinda hard to explain so I hope you got what I meant.
-Nice use of dirt roads.
-some nice moving vehicles.
-I personally thought the players on the right were a little closer to the VHM area than the player on the left which gives them a better advantage.
-Nice placement of small tiberium patches.
-nice lighting just more needs to be done with it.
Like I had said before on MSN it's a great map for starting out. I do believe you will get really good at mapping and receive a spotlight sometime in the future with your maps.