I hate to make little bumps on my own topic's, but come on guys, I need some more comments.

LOL! xD Bullies!

Anyway, as for those cliff errors, i've already fixed them. Try downloading it again and see if they're still there.
And as for pointing out an old basic map, it's still basic, whether it was spotlighted a long time ago or not.

Anyway, as for buildings being on dirtroads, it's because the buildings that are on the dirt raods, look better that way. In-game, anyway.
No one has played it yet? I'm surprised theres no comments about the suicidal cars.

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as for the pics. It looks ok. Can't tell if its spotlight material or not. One thing which really isn't about this map in particular but more so all your maps overall....its just that all of them have really similar lighting...which to me takes away character for the individual maps. Do ya know what I'm getting at?
Yes, i know what you mean, but what i don't like is the way most people all do the same kind of things with lighting, in TS. It's either dark red woads of green, really dark in general, or just drak with a tint of blue... Most maps look the same in lighting, and the reason i do it, is because it's more realistic lighting, than some completely out-rageous lighting... But in some examples (Cliffs of asvetia), it actualy looks good.