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> Intoxication FS (2-6), My appology present!
Aro
post Nov 24 2007, 05:49 AM
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Here you go... This'll (Hopefully) make you all forgive me. innocent.gif

This is: Intoxication (2-6 Players) Made By: Aro.

Size - Large (125 x 125)
Players - 6
Tiberium ammount - Very Large
Urban Areas - Small
Water - Large
Area Type - Lake / River / Mountainous / Mutated
Warfare - Ground

Map Story - This land, was once home to many people, it always had visitors and was well known for its wonderful nature and wild-life... Approximatly 6 years when the town of Owens was built, there became alot of criminal activity... There where murders, robberies and alot more... With lack of authority, the town was closed, but some people where left behind in the evactuation, resulting in them being mutated with all the tiberium life growing after time... The residents could not be saved, and the land was declared unsafe, due-to ion storms, so no planes can get into the area, and it was unsafe for the ferries to drop of tourist's anymore... The land has became a Red zone, and there appear to be plans for this land to be cleaned up in the future.













This post has been edited by Aro: Nov 30 2007, 11:11 AM


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Ixith
post Nov 24 2007, 04:53 PM
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just as I said at PPM

QUOTE
Lighting: 8/10 The lighting was good and wasn't too dark ingame. However, I think it could have used more...The VHMs probably could have been lit up and I think you could have done more with a city/village lighting which comes in to play with other stuff...see below..

Cliffwork: 8/10 Again nice cliff work...however it seemed kinda open to me still and personally i think you could have done better with your cliff ramps. Most of them were just straight from one cliff ramp part to the other.

Layout/concept: 8.5/10 This was nice...I really liked the deserted town in the middle however I think that it could have had some parking lots for those buildings. Also I think the 3VHM spots are possibly imbalanced as they seem closer to some players than others.... Another thing you could have done was instead of having those tiberium fields in the middle between each player is that you could have had a smaller town that wasn't deserted there with nice town lighting and then had your extra tib trees in the areas of the VHMs.

Triggers: 6/10 well there was only one...and it was an ion storm. Which IMO happened too soon/often and was kinda silly since it only lasted like 30 seconds if that...

Game play: 7/10 Gameplay was ok however the AI wasn't all that tough and would only come from one side...the side it was closest to. Also I had to send a pretty good attack on their harvesters and base before they attacked me.

Overall: 7.5 Almost worth a spotlight vote from me. Just more needs to be done with the map IMO.
Keep up the good work Aro.


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Rampastring
post Nov 24 2007, 06:44 PM
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The map looks really good. I must play it tomorrow.. And give a review.

BTW, could you post .jpgs instead of .pngs? It takes years to load these pictures.


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Ixith
post Nov 24 2007, 06:53 PM
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QUOTE (^Rampastein @ Nov 24 2007, 01:44 PM) *
BTW, could you post .jpgs instead of .pngs? It takes years to load these pictures.


its not that the pics are PNG its the fact that they are uploaded to ImageShack which has been really slow for like the last 7months on showing pics when viewing a topic. lol

Aro just take the time to upload them to the site. Much better in the long run then. tongue.gif


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Posts in this topic
- Aro   Intoxication FS (2-6)   Nov 24 2007, 05:49 AM
- - Nod Strike   Looks awesome. I'll have to play it later ...   Nov 24 2007, 07:40 AM
- - Tore   I forgave you 5 months ago! The map looks gr...   Nov 24 2007, 12:06 PM
- - z   Aye. Though I'd make the entrances to the uppe...   Nov 24 2007, 12:19 PM
- - CrashKing   Get photobucket Aro! It's a lot better. On...   Nov 24 2007, 07:48 PM
- - Dudeinabox   Hang on, intoxication is a disturbed song...i...   Nov 24 2007, 07:59 PM
- - Aro   Yes! Congratulations, first person to finaly r...   Nov 24 2007, 11:33 PM
- - Tore   uhmm....why not attach them?   Nov 24 2007, 11:38 PM
- - Aro   I'll do that, for future reference.   Nov 24 2007, 11:54 PM
- - CrashKing   Here's another review for ya. Detail: Some of...   Nov 25 2007, 11:30 AM
- - Aro   You say that about every map, CrashKing. Do you ev...   Nov 25 2007, 11:56 AM
- - Tore   He means put some spice at the map! XD ...   Nov 25 2007, 12:19 PM
- - Aro   ...Right! LOL! Cheers, Tore!   Nov 25 2007, 12:21 PM
- - CrashKing   Well, basically.. Spice is what you put on food, a...   Nov 25 2007, 02:50 PM
- - Aro   Yes! Much better, cause now I actualy understa...   Nov 25 2007, 09:18 PM
- - CrashKing   Well yeah. I've started thinking of making mor...   Nov 25 2007, 09:44 PM
- - Aro   Right i've uploaded a new version. The entranc...   Nov 30 2007, 11:12 AM
- - Team Black   updated the map pack. And.. spotlighted   Nov 30 2007, 01:19 PM
- - Aro   Cheers! Spotlight number 3 for, Aro!   Nov 30 2007, 02:03 PM


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