Detail 9 / 10 - As usual, great detailing, not much to say really. Again as usual, the cliffwork is great and the villages and cities look nice too. The only thing that dragged you down from a 10 is the VERY little use of sand. A Little bit of sand in little places looks good once in a while. xD
Lighting 8 / 10 - Once again, as per ususal, the lighting was good too. Before the Day night trigger occured, i was liking the lighting alot, the blueish lighting had a nice feel to it. When it started to get darker, it was still a nice feel. However, come daybreak, the feel had gone, in certain area's the light was too bright, and the waterfall was giving me seizures.

Layout 6 / 10 - The map has a pretty cool layout to be fair. Area's link-up, certain places are only accessable through one way, bridges etc. A few tunnels and it'd of been some kind of urban maze. The Layout of the tiberium was what i HATED

, no but seriously, the ammount of tiberium next to the bases is not enough, i was running low on funds before i had built a radar. Theres that, and then theres the fact that the tiberium was also pretty far away from bases. Build space looks equal, i see no issues there. So all in all, the tiberium in the layout is the ONLY thing that bothered me.
Triggers 7 / 10 - Day night loop, always nice to see. A Few moving vehicle triggers, again, it's always nice to see, and the light's out thing was a good one too, helped give a little feeling towards the map. Though because of the size of the cities and the little villages on the map, you could've done plenty more moving vehicles.
Overall 7.5 / 10 - I Liked it, i had fun, and the AI wasn't that bad either to be perfectly honest. What dragged the score down was simply the Daybreak lighting, i blame the waterfalls! Burn them with fire! (God knows how you're gonna manage that

). The Tiberium was a big drag down, both too far away and too little in some area's where it is most needed. Triggers where fine but the more the merrier y'know?
There you go. Ya' got your damn full review!

Oh, and i found a cliff error (Vengeance is Sweet!

)
This post has been edited by Aro: Nov 24 2007, 03:31 PM