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> AlphaImage damage frame
Lin Kuei Ominae
post Nov 6 2007, 05:33 PM
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Just a short Question

Is it possible to have a seperate alphaimage for the damage frame of a building? e.g. a street light wouldn't glow if it's half damaged.
I only know the tag AlphaImage= ,but it doesn't supports damage frames.

This post has been edited by Lin Kuei Ominae: Nov 6 2007, 05:35 PM


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SeekSomethingNew
post Nov 8 2007, 12:43 AM
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I dont care, you need to get it, its no harm dude, i was the same when i first came here...

Ok well... AircraftTypeClass holds CustomRotor and Rotors.

CustomRotor, well, does not seem to do anything to me...
Rotors does not seem to eather...

RROTOR.SHP and LROTOR.SHP are loaded as game init, and are loaded with the Pip SHP's and so. i cant see where they are used...

HoverPad, its BuildingTypeClass, accepts boolean values, i dont know much else, its only used by one function and it allows Units and maybe Aircrafts to dock with it? What is it you wanted to know?

This post has been edited by TSHyper: Nov 8 2007, 01:27 AM


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