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> help with my flame thrower code
Roadwarrior
post Nov 1 2007, 05:15 PM
Post #1


Attack Buggy
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Group: Members
Posts: 231
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From: ɐɯoɥɐlʞo
Member No.: 93
Alliance: GDI
Favorite game: Tiberian Sun



here's my code, when i fire it it crashes the game (iv change it after posted on TSHyper's tread)

CODE
;flamer
[HvyFlamer]
Anim=Flamer
Damage=0......................................(ill change if it's needed)
AmbientDamage=2
ROF=50............................(Should this be lowered?)
Range=4.25
MinimumRange=2
Projectile=Invisible
Speed=1
Warhead=Fire
Report=FLAMTNK1.......................(this will change)
UseFireParticles=yes
Burst=2


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I shall confuse you all! Muhahahahaha!

****Updated Mar 20 2008**** Don't forget to comment
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Roadwarrior
post Nov 2 2007, 12:02 AM
Post #2


Attack Buggy
Group Icon

Group: Members
Posts: 231
Joined: 22-October 06
From: ɐɯoɥɐlʞo
Member No.: 93
Alliance: GDI
Favorite game: Tiberian Sun



thanks now im off to convert the 102 frames.


EDIT: i finally know why my Particles wouldn't work i didn't know there was a Particle list so i didn't add them to it tongue.gif

This post has been edited by Roadwarrior: Nov 2 2007, 01:10 AM


--------------------
I shall confuse you all! Muhahahahaha!

****Updated Mar 20 2008**** Don't forget to comment
Voxels:
UH-1 Huey Spotlighted
Possible mods i will make for Tibsun:
CnC:Terminator:Judgment Day
Go to the top of the page
 
: | +Quote Post



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