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> Grand Canyon Remake, ::::TEASER PICS!!::::
daTSchikinhed
post Apr 17 2007, 04:12 AM
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So, I hope you guys like some of the pics. I'm nowhere near done, but thought i'd show it to you anyways..

THe lighting is set in the hopes of a post apocalyptic, dusty/bloody atmosphere...

anyways, the pics. I made the cities bigger and more vibrant, and took away the top-right player and made it a little town. Moving vehicles and even a train will come in at a bit later time... ninja.gif

The city has been expanded, and all veinholes removed. Here's the city.
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A memorial to a legend. rip.gif ... and yes, that control station is capturable for a bit of extra power. The Dam itself is immune
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The minimap. What else..
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daTSchikinhed
post Oct 4 2007, 04:37 AM
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Mr. Moosey!
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Yup... had a lil bit of life to deal with tongue.gif


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I will never give up on the chance go be the Guardian Angel that I promised to be for her.


Music is my life. I love it. I live for it. Currently listening to:

Currently in Camp Taji, Iraq. Scheduled return: 28 April 2010
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Lin Kuei Ominae
post Oct 4 2007, 06:58 PM
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it's good that you add a train. they are to few used imo.
Maybe you can also add a train tunnel connecting the main city with the small outpost at the northeast edge. (i like train tunnels smile.gif )
And yes, leave some Veinholes.

This post has been edited by Lin Kuei Ominae: Oct 4 2007, 06:58 PM


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Posts in this topic
- daTSchikinhed   Grand Canyon Remake   Apr 17 2007, 04:12 AM
- - Tartan Bunny   good work! i love red atmosphere! i thin...   Apr 17 2007, 04:16 AM
- - BloodReign   I hope you don't redo WW's mistake about n...   Apr 17 2007, 01:01 PM
- - daTSchikinhed   oh they have power.. right up until you take the D...   Apr 17 2007, 09:25 PM
- - Crash-King   Sounds pretty nice daTS, Wasn't this Aro's...   Apr 18 2007, 05:08 PM
- - daTSchikinhed   haha trying to sound professional, are we crashkin...   Apr 18 2007, 09:17 PM
- - Clazzy   QUOTE The two repeated buildings is an apartment c...   Apr 18 2007, 10:15 PM
- - Crash-King   QUOTE (daTSchikinhed @ Apr 18 2007, 11:17...   Apr 19 2007, 05:08 AM
- - Pixcell   what lighting settings are you using?   Apr 19 2007, 02:37 PM
- - Crash-King   What I meant about the road thing, In real life, t...   Apr 19 2007, 07:54 PM
|- - Ixith   QUOTE (Crash-King @ Apr 19 2007, 03...   Apr 19 2007, 08:42 PM
- - daTSchikinhed   hmm.. triggers is where i fail miserably. I'm ...   Apr 19 2007, 10:01 PM
- - Crash-King   Triggers! I know a bit about them. What do you...   Apr 20 2007, 05:34 AM
- - daTSchikinhed   moving cars, a train, and maybe a text trigger.   Apr 20 2007, 05:44 AM
- - warlord   ..lol whenever i offer to help with triggers i get...   Apr 20 2007, 07:17 AM
- - Crash-King   To make moving vehicles, place down all vehicles y...   Apr 20 2007, 12:24 PM
- - Denmon0728   Iam actually the unkown king of triggers so if u ...   Apr 20 2007, 04:36 PM
- - Team Black   wrote the tutorial on triggers. pwnt.   Apr 20 2007, 05:02 PM
- - Yoshi   Was the first to master all forms of triggers whet...   Apr 21 2007, 12:27 AM
- - Crash-King   Thanks for correction Yoshi, We can call you the b...   Apr 23 2007, 02:52 PM
- - The DvD   Looking forward to the map, as I think GC is ...   Apr 23 2007, 04:50 PM
- - warlord   I always thought the old Grand Canyon was boring. ...   Apr 27 2007, 06:46 AM
- - daTSchikinhed   Just to let you guys know, i'm back to work on...   May 18 2007, 01:36 AM
- - jadems   Whoa, how cool, do we have a release date on this ...   May 18 2007, 05:58 AM
|- - BloodReign   QUOTE (jadems @ May 18 2007, 01:58 AM) Wh...   May 22 2007, 01:25 AM
- - Pixcell   i think that slope to the left of the dam looks to...   May 21 2007, 08:42 PM
- - BlackieChan   Pixcell, read daTS's last post.   May 21 2007, 11:24 PM
|- - Ixith   QUOTE (BlackieChan @ May 21 2007, 07:24 P...   May 22 2007, 02:17 AM
- - daTSchikinhed   I remember this project... I just got back to work...   Oct 4 2007, 02:11 AM
- - jadems   Well, it's been about 6 months now.   Oct 4 2007, 03:46 AM


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