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> Urban Mech (aka Gemini), Thanks to LKO, of course!
Corsair
post Sep 20 2007, 02:05 AM
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"Gemini, the sign of the Twins, is dual-natured, elusive, complex and contradictory..."


Okay, so I made a voxelized mech to go along with my mini 'Urban mod' about a year ago.

I considered it an epic 'phayl' and scrapped the idea, but decided to throw it to LKO to save it a couple months ago. Fortunately, he found some time recently and decided to take it up and work on it. Hooray for Lin Kuei Ominae!

Now the original idea was that this mech was going to have autocannons and missile launchers but LKO and I discussed the unit and decided that just settling with shotguns as its weapons loadout was best.

So here it is! (The Art.INI is compressed inside the .zip, don't bother with the secondary weapon FLH's though)

Don't forget to check out the voxels that this mech goes with: Urban

(Let me know if I forgot anything LKO)

The large walking animation is the voxelized mech I made that I didn't like and what LKO used to make the SHP version, which is the smaller .GIFs

This post has been edited by Corsair: Jan 24 2008, 02:10 AM
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Attached File(s)
Attached File  UMGiv11.zip ( 69.87K ) Number of downloads: 872
 


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Epitoma Rei Militaris - Flavius Vegetius Renatus
All My Voxels - Gemini Mech
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Vintriaz
post Sep 20 2007, 10:29 PM
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Well as we all know LKO gets more spotlights than anyone else around here. rolleyes.gif
I see theres a new preview up for walking animation. Is it just me or does it look shaky?


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Corsair
post Sep 20 2007, 10:38 PM
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QUOTE (Vintriaz @ Sep 20 2007, 06:29 PM) *
Well as we all know LKO gets more spotlights than anyone else around here. rolleyes.gif
I see theres a new preview up for walking animation. Is it just me or does it look shaky?


The mech is hopping a bit because its running.


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Epitoma Rei Militaris - Flavius Vegetius Renatus
All My Voxels - Gemini Mech
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Lin Kuei Ominae
post Sep 21 2007, 12:05 AM
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If you look at the front you can see that the torso moves also a bit to the side at each step/jump what makes it a bit shaky.
Attached Image
But i thought it looks good. Something different than those stiff mechs like the wolverine.
Maybe the southwest direction doesn't showed it that well and without the shadows it's even harder to see that it actually jumps a bit.

This post has been edited by Lin Kuei Ominae: Sep 21 2007, 12:05 AM


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Posts in this topic
- Corsair   Urban Mech (aka Gemini)   Sep 20 2007, 02:05 AM
- - Vintriaz   Prety sweet. I like it. Good conversion. LKO Nice ...   Sep 20 2007, 02:56 AM
- - CrashKing   Very nice, me likes   Sep 20 2007, 07:39 AM
|- - Lin Kuei Ominae   sorry, i just found out that it has some color pro...   Sep 20 2007, 10:43 AM
|- - Corsair   QUOTE (Lin Kuei Ominae @ Sep 20 2007, 06...   Sep 20 2007, 09:38 PM
- - daTSchikinhed   Definately worth of spotlighting. Put in the SHP ...   Sep 20 2007, 06:08 PM
- - Vintriaz   Cool, thanks for pointing that out. That was a gra...   Sep 21 2007, 01:49 AM
- - z   God, that would be great in a TD mod, I'm seri...   Sep 21 2007, 12:30 PM
- - BlackieChan   Freaking amazing! I would have voted spotlight...   Sep 21 2007, 11:44 PM
- - WorManiac   I like it, but could you make a GDI scheme version...   Sep 22 2007, 05:52 AM
|- - Lin Kuei Ominae   QUOTE (WorManiac @ Sep 22 2007, 05:52 AM)...   Sep 22 2007, 09:28 AM
- - WorManiac   I honestly didn't know that. Weird thing...   Sep 22 2007, 03:16 PM
- - Team Black   Error fix! The shooting frames were backwards...   Jan 24 2008, 12:31 AM
|- - Lin Kuei Ominae   NOOO, they were alright. SHP firing anims have to ...   Jan 24 2008, 01:04 AM
|- - Corsair   QUOTE (Team Black @ Jan 23 2008, 07:31 PM...   Jan 24 2008, 01:52 AM
- - Team Black   That's what I get for trying to help it...   Jan 24 2008, 02:16 AM
- - Lin Kuei Ominae   Nothing is so hard as man's ingratitude. Lin...   Jan 24 2008, 12:07 PM
- - Corsair   I had no idea you posted this on PPM I see your s...   Jan 25 2008, 03:26 AM


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