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> SHP units size restriction
Lin Kuei Ominae
post Sep 14 2007, 01:42 PM
Post #1


Stealth Tank
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I want to ask, if someone else (especially the shp'er) noticed, that shp units can't be bigger than 160x160pixel?
And does someone knows a way to make bigger shp units work ingame?

Every time i make a unit bigger than 160x160 pixel, the unit is truncated at this point ingame.

This post has been edited by Lin Kuei Ominae: Sep 14 2007, 01:45 PM


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Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
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Machine
post Sep 14 2007, 05:14 PM
Post #2


Attack Buggy
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hmm.gif I'll have to check this, as I remember that I made an even bigger version of my leviathan (RO's ultimate mech), bigger than 160x160. I'll post the ressults later (as I have to find, or remake the bigger version tongue.gif).
Also the Core Defender is bigger, it's 145x189, maybe your problem could be fixed by the Core Defender's specific tag tongue.gif, which is another thing that I'll have to check lol.gif


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