IPB

Welcome Guest ( Log In | Register )


> Ixith's WIP Maps Thread, Imma Turning this here thread into my personal WIP thread!
Ixith
post Jul 8 2007, 08:15 PM
Post #1


Cyborg Reaper
Group Icon

Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun



I haft been hiding maps from all of you! XD

Like the title says this thread will be used to show 2 of my current WIPs in which the public or at least the majority of the public has yet to see. I have only a few pics and their minimaps so far to show you all. And here they are

Map1:
Name: Undecided on map name as of now...
Players: ....this ones a 2 player...
Theatre: Temperate mostly grassy with only small areas of sand (with a decent urban enviroment)
Requires FS: No
Trigger: not very extensive

Pics:
Attached Image


lighting on this map will be very similar to lighting on Alcedonia Terra
---------------------------------------------------------------------------------------------

Map2:
Name: Lake Isteln
Players: 4
Theatre: Temperate lake side with some urban and mostly green
Requires FS: No
Triggers: Not completely decided though there will be 1-3 trains and a few other things

Pics:
Attached Image


I have yet to add lighting to this map if you could'nt tell....
----------------------------------------------------------------------------------------

I am also currently messing around with this other thing i found out about and it may or may not be used in these maps...it all depends..........

(*note* these have been shown before when showing off my fugly voxel so its the map parts that is important not the fugly voxel*)


--------------------
Go to the top of the page
 
: | +Quote Post
 
Start new topic
Replies
Crash
post Sep 12 2007, 08:27 PM
Post #2


Ghost Stalker
Group Icon

Group: Members
Posts: 1,282
Joined: 27-October 06
From: Norway
Member No.: 173
Alliance: Nod
Favorite game: Tiberian Sun



I think you used a bit too much parking spots in that city though. Else I like it a lot. Gotta love Lake Istelv's layout.


--------------------
Perfection can never be achieved; it's merely approachable.
Go to the top of the page
 
: | +Quote Post
Ixith
post Sep 12 2007, 09:51 PM
Post #3


Cyborg Reaper
Group Icon

Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun



QUOTE (CrashKing @ Sep 12 2007, 04:27 PM) *
I think you used a bit too much parking spots in that city though. Else I like it a lot. Gotta love Lake Istelv's layout.


I actually kinda agree with you on some of the city areas. Especially that 2nd pic on my last post. It seems to open with parking and not enough buildings. I will probably change that and better fit stuff in later on when I have more time.

again thanks guys.
Lake Istelv is one of my favorite maps so far to...although there are several things that disappoint me but is kinda too late to fix and even if I tried I would have to change a LOT of the map to change the one thing I really wanted done.

@ TB's comment about making versions for TS:RO...........maybe...lol some of these maps I don't like enough to include. Plus I like to make maps that are just for a mod for TS:RO in other words the maps could only be found within TS:RO. The only maps that make it otherwise would be the best of the best. (which would so far include AlT, AeT, YI, andLI. Names are abbreviated but used the Acronym thing to get their full names in tongue.gif


--------------------
Go to the top of the page
 
: | +Quote Post

Posts in this topic
- Ixith   Ixith's WIP Maps Thread   Jul 8 2007, 08:15 PM
- - Warlord   Wow ixith, you really have been busy havent you? ...   Jul 8 2007, 08:20 PM
- - Crash-King   I like the useage of roads, the cities, and everyt...   Jul 13 2007, 04:42 PM
- - Ixith   ok heres a small update to the 2nd map Lake Istelv...   Jul 28 2007, 08:12 PM
- - Warlord   Wow ixith! I love the lighting but there...   Jul 28 2007, 08:53 PM
- - Ixith   So, after awhile of no updates I shall give you on...   Sep 2 2007, 06:20 PM
- - Team Black   Very nice work Ixith, I can't wait to play thi...   Sep 2 2007, 07:10 PM
- - CrashKing   Judging from the minimaps it looks awesome... I r...   Sep 3 2007, 09:21 AM
- - Wiziwig   I came. PLZ MAEK MOAR. I need new material to fa...   Sep 4 2007, 09:43 AM
- - Biohazard   Love the 1st map...but what are the veichles you h...   Sep 4 2007, 05:19 PM
|- - Ixith   QUOTE (Biohazard @ Sep 4 2007, 01:19 PM) ...   Sep 5 2007, 03:13 AM
- - The DvD   Impressive lighting, keep it coming   Sep 4 2007, 09:34 PM
- - CrashKing   Same here, I'm going to confirmation camp this...   Sep 6 2007, 07:00 PM
- - Ixith   well its the weekend and i have an update! La...   Sep 9 2007, 05:20 PM
- - Warlord   looks good Ixith. Your citys look awesome imo.   Sep 12 2007, 07:56 PM
- - TSHyper   Ixith, Your maps are too dam good!, I am going...   Sep 13 2007, 12:10 PM
- - Ixith   Just to let ya know these aren't dead yet. I ...   Oct 28 2007, 06:18 PM
- - GDI Master!   The map looks cool, the lighting it ace. I like th...   Oct 29 2007, 10:22 AM
|- - Lin Kuei Ominae   maybe a bit late, since the map seems almost done,...   Oct 29 2007, 01:11 PM
- - Ixith   hmmm thats a good point and idea there LKO. I thin...   Oct 29 2007, 07:40 PM
- - Ixith   double post but for good reason. I have been tink...   Nov 8 2007, 07:31 PM
- - eXit   It does look very realistic, i also like it how yo...   Nov 8 2007, 07:48 PM
- - Ixith   well some slight edits....on two of the maps. Lak...   Nov 23 2007, 03:32 AM
- - Ixith   Shown in this thread are these maps... -Lake Istel...   Dec 17 2007, 03:09 AM
- - CrashKing   I can probably help you with a tunnel if you'r...   Dec 17 2007, 06:39 AM
|- - Ixith   QUOTE (CrashKing @ Dec 17 2007, 01:39 AM)...   Dec 17 2007, 11:53 AM
- - Aro   QUOTE Now the tunnels for the Unnamed SP map just ...   Dec 17 2007, 03:38 PM
- - Wess   here Tutorial By: dEw_MaN There is a long standi...   Dec 17 2007, 04:18 PM
- - Ixith   Thank you Wess! I remember what it looked like...   Dec 17 2007, 08:33 PM
|- - Wess   no prob ix i just happen to have a nice collectio...   Dec 17 2007, 11:23 PM
- - Ixith   well....with slight tid bits of stuff left to do o...   Dec 30 2007, 03:26 AM
- - Ixith   pooo no comments forces a double post to show prog...   Jan 2 2008, 03:38 AM
- - Aro   Possibly a healthy contender for the monster city ...   Jan 2 2008, 03:48 AM
- - CrashKing   Well, I think having a minimap gives you less comm...   Jan 2 2008, 04:57 AM
|- - Ixith   QUOTE (CrashKing @ Jan 1 2008, 11:57 PM) ...   Jan 6 2008, 11:50 PM
- - Aro   The final screenshot looks really familiar to one ...   Jan 7 2008, 03:28 AM
- - Ixith   hmmm well...as inactive as I may seem to be I am a...   Jan 17 2008, 03:14 AM
- - Aro   That lighting is beautiful. Really, It's the b...   Jan 17 2008, 04:14 AM
- - j4m3sb0nd   Clever use of negative lightposts Ixith.   Jan 17 2008, 09:18 AM
- - BlackieChan   I have to agree with Aro, the lighting is amazing...   Jan 17 2008, 07:30 PM
- - CrashKing   Ja, dat is an uuber nice lighting Keep it up!   Jan 18 2008, 05:32 PM
- - Ixith   Hmmm yea I am quite fond of the lighting to. Howev...   Jan 19 2008, 02:16 AM
|- - ^Rampastein   I think I've never seen a lighting as beautifu...   Jan 19 2008, 11:33 AM
|- - Ixith   well to bring this topic up for an update and to a...   Apr 16 2008, 03:13 AM
- - eXit   It's his twenty-something map, i've lost c...   Jan 19 2008, 12:20 PM
- - Ixith   ok...another map WIP though its not really new...I...   May 10 2008, 09:16 PM


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 29th June 2025 - 07:45 AM


XGhozt.com