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> Tiberian Sun Zero:Hour, a mod that will bring advance weaponry to each sides
azri_apoc
post Aug 28 2007, 11:40 AM
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Flamethrower Infantry
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Posts: 133
Joined: 25-April 07
From: malaysia
Member No.: 928
Alliance: Nod
Favorite game: Tiberium Wars



well this is my first mod for TS, Tiberian Sun Zero:Hour is planned by me to make Tiberian Sun more stable and fun to play. this mod also add a lots of new units to GDI and Nod. i also planned to make the Ai more brutal and hard to defeated.

here are some of GDI and nod units preview so take your time to view the picture.
here are some of GDI units. however GDI side is not completly done, i still work on it.



and here are some of Nod units. the Nod side is almost finished.



thats all i want to show you all about my mod. any suggestion and comments are greatly accepted to make this mod more perfect. by this time i only work this mod by myself so if anyone who like to involved in my mod, please PM ok.

and by the way thanks to Lin Kuei Ominae for his great Shp units like Nod Scorpion Heavy walker, Chriz for his great GDI units remake and for all people work that have been used on this mod.

This post has been edited by azri_apoc: May 14 2008, 11:52 AM


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Team Black
post Sep 10 2007, 12:16 AM
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Core Defender
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Posts: 2,841
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From: New York, U S of A
Member No.: 123
Alliance: GDI
Favorite game: Tiberian Sun



QUOTE
EA tried to make money out of 9/11 ect.

how so?


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