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Biohazard
post Sep 3 2007, 05:12 PM
Post #1


Rocket Infantry
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Group: Members
Posts: 41
Joined: 26-August 07
From: London
Member No.: 995
Alliance: Nod
Favorite game: Tiberian Sun



Hmm, i can now use shp files *gives self a clap*...but how the hell do you use voxels?

How do i create the art.ini and rules.ini around it...

just for a test, could someone do this one:

Attached File  Icarus.zip ( 42.61K ) Number of downloads: 533


And i will look it over and experiment huh.gif

Cheers, Biohazard


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Biohazard
post Sep 4 2007, 04:37 PM
Post #2


Rocket Infantry
Group Icon

Group: Members
Posts: 41
Joined: 26-August 07
From: London
Member No.: 995
Alliance: Nod
Favorite game: Tiberian Sun



I put in all the neccasary codes in art.ini and rules.ini

I used Mixer to add into game data ( yes the correct .mix file for voxels, i checked! )

When i go into the game the unit doenst exist...i stoped using tibed now but i just double checked on it, and there is the art file ( GDI Carry All for some reason...) but there is no unit file.

Does no one have codes that they used for this unit they could post?

Cheers, Biohazard

This post has been edited by Biohazard: Sep 4 2007, 04:38 PM


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