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> Tiberian Dawn : Counter Strike, A RA2 Total Conversion that brings TD to the RA2 Engine
Ixith
post Aug 15 2007, 06:23 PM
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Tiberian Dawn : Counter Strike is a mod being led by SaneDisruption.
The Team for the mod consists of the following.
SaneDisruption, Mr. Graffiti, Ixith (me biggrin.gif), Robopope, and Modder666

Tiberian Dawn : Counter Strike is a Total Conversion mod for Red Alert 2 that will bring our beloved game of Tiberian Dawn to the Red Alert 2 engine.

Here is just some of what that has been finished so far.

Renders made by Mr. Graffiti




Voxels by SaneDisruption

Attached Image

Attached Image


Stay tuned for more updates and info on this great mod!


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eXit
post Aug 17 2007, 12:44 AM
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Attack Buggy
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You forgot 1 important aspect of the mod, it's for Red Alert 2, not TS.

As for the mod, i really like the voxels, they're deeply detailed in every part and they do remind me of TD. I have some minor complaints though, to me it seems that the MCV is a bit long, other than that its perfect. The MLRS, it's too big in my eyes, especially the rocket pod, and the Mammoth Tank should be wider. Also the color should be lighter, more like yellow, not dark gold/metallic.

This post has been edited by eXit: Aug 17 2007, 12:56 AM
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Robo fish
post Aug 17 2007, 05:15 PM
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Attack Cycle
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QUOTE (eXit @ Aug 16 2007, 08:44 PM) *
You forgot 1 important aspect of the mod, it's for Red Alert 2, not TS.

What the diffrence? it the same engine. Another point is that Red alert 2 graphics are not that good compare to the one in TS.


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QUOTE(Ixith)
dude.......get this.......in my Latin class tomorrow........wer having an Orgi
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