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> A new hosted mod: TS: Rise of Omnius
The DvD
post Jul 15 2007, 10:23 PM
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Posts: 740
Joined: 27-May 06
From: The Netherlands
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Alliance: Nod
Favorite game: Tiberian Sun



TiberiumWeb is proud to present to you a new hosted mod: Tiberian Sun: Rise of Omnius.

QUOTE
Rise of Omnius begins about 20-25 years after the Firestorm skirmishes; CABAL, was vanished from earth, the world has calmed, but tiberium is still a treat to mankind.
The Tacitus, a very powerful artifact, proved to not be enough to save our planet. The information was there, but the resources to accomplish such plan, weren't enough, the Global Defense Initiative had to find a different way to save mankind.


The main people behind this mod are:
Machine - Mod Leader/Shper/Main Coder
harv - Voxeler ARO - Mapper
Team Black - Voxeler/Mapper/Audio/shp
Corsair - Concept Art/Voxeler
El D34dlyto - Concept Art/Idea Man/Story Designer
Creagor - 1337 EXE h4xxor
cdmt - Voxeler
Ixith - Mapper

It's looking very promising so far, as you can see:




You can visit their forums directly by clicking HERE


--------------------
Please contact me on msn if you need me for anything, thanks.
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confactor
post Jul 17 2007, 02:03 AM
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Attack Buggy
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Favorite game: Tiberian Sun



very nice, I didn't know that the shps could be so big...
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