
Flamethrower Infantry

Group: Members
Posts: 131
Joined: 21-October 06
From: U.S.
Member No.: 57
Alliance: Nod
Favorite game: Tiberium Wars

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WWII tanks were rather pathetic, especially American tanks. Shermans were notorious for brewing up after taking a shell from a German panzer. After the war, really, its best to lay a mine down or some sort of IED for the vehicle to run over. Killing tanks is much different today then in 1942, though the best way is through a mobility kill. Sure that will stop a tank from moving, BUT, the turret can still move in some cases, the mounted minigun caqn still be used for defense. You blow up a tank with an IED, its possible for the crew to survive. M1 Abrams tanks can take RPGs and keep kicking. The best way to destroy a tank is with a tank, not implimented devices.
Now lets blast a RPG into that Titan Mk2's leg.
Boom. with one support, that Titan is going to fall down onto its side, kill the crew, and be useless. Whats the loss here? A high-technology, expensive weapons platform is lost, thats a 120mm gun down the sh*tter, as well. All those crewmen who put in time at "mech academy" to learn how to command this mobile death trap are also dead. What have we done? lost 4 (at the least) men,a highly expensive weapon platform, and that 120mm cannon could, perhaps be commandeered by mutants or others, for use against us!
And about the Psych-warfare, its not so scary if you know you can blow it's leg out with one hit from your trusty RPG. Hell, Im sure a Panzerschreck could make work of a Titan. Now imagine how...bad, these mechs would be in urban warfare. In Stalingrad, German tanks may have had the stronger guns, sure, but they had little space to work in. A road surrounded by buildings on either side is cramped as-is, now lets throw gigantic chunks of buildings, craters, and lots of dead bodies around. Panzers are screwed. There could be Soviets hiding in any of those apartment buildings with anti-tank weapons, or radios, to give out the co-ordinates of your tank, and send in a volley of Katyusha rockets. Nevermind the Red Airforce flying around.
Now lets replace that low-level tank with a 20+ foot high mech, and change the teams to beloved GDI and Nod. Not only do you have to still worry about those guys encamped in the buildings, you have to watch your footing moreso then the tank. One fateful slip and you're going to be plowing into one of those apartment buildings yourself! Nevermind if Ned the Noddie gets a C4 charge and slaps it on your leg. Oh, those spotters? now directing artillery units, and the Nod Airforce is much faster and accurate then the Soviet airforce of '44 Stalingrad. Your mech is pretty much screwed.
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RA 1.5's dead. I work on TS 3.0 AGAIN.
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