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> Sunstroke [2]
Aurora196
post Jul 6 2007, 11:51 AM
Post #1

Flamethrower Infantry
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Group: Members
Posts: 143
Joined: 21-October 06
From: The Netherlands
Member No.: 43
Alliance: GDI
Favorite game: Tiberian Sun



Hello all,

I finished my 2-player map on which I've been working on for some time now. It's called sunstroke, because of the red, sunny and hot appearence of the map. On the map you'll find three different, new types of tiberium; DarkLime, DarkOrange and Burgandy (in order of value, low to high). There are also two veinholes, which are mostly for visual puposes so they don't grow. The map has a complex, strategic lay-out, and I tried to make the map as fair as I could.

Furthermore there are two 'Tech' structures to be captured. An Old Weapons Factory will give you the right to build Mammoth Tanks, and an Old Temple which gives you Black Hand Riflemen.

There's also a day-night loop (the only trigger). The nightlighting is very dark, about 0.3, and the daylighting is very light, about 0.9. I used one of Ixith's map as an example for the day-night loop, so I would like to thank Ixith for this smile.gif .

Well here's the map, a couple of screenshots showing the max day and night lightings, a minimap and a megamap (with lighting of about 0.6).

Enjoy please.

Attached File  SunstrokeV1.zip ( 185.25K ) Number of downloads: 361


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Tore
post Jul 8 2007, 07:16 PM
Post #2


Medium Tank
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Group: Administrators
Posts: 639
Joined: 16-November 06
From: Moelv/furnes in Norway
Member No.: 290
Favorite game: Tiberian Dawn



Strange color, I like it. smile.gif
Peanut? *gives Aurora196 a peanut*
Orange lighting makes the map look cooler. wink1.gif
The map looks wherry cool!
Long arm?
Ion storm over my house! Run!
Green houses?
Here we come!
Tommy is in danger? blink.gif


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