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> Sunstroke [2]
Aurora196
post Jul 6 2007, 11:51 AM
Post #1

Flamethrower Infantry
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Posts: 143
Joined: 21-October 06
From: The Netherlands
Member No.: 43
Alliance: GDI
Favorite game: Tiberian Sun



Hello all,

I finished my 2-player map on which I've been working on for some time now. It's called sunstroke, because of the red, sunny and hot appearence of the map. On the map you'll find three different, new types of tiberium; DarkLime, DarkOrange and Burgandy (in order of value, low to high). There are also two veinholes, which are mostly for visual puposes so they don't grow. The map has a complex, strategic lay-out, and I tried to make the map as fair as I could.

Furthermore there are two 'Tech' structures to be captured. An Old Weapons Factory will give you the right to build Mammoth Tanks, and an Old Temple which gives you Black Hand Riflemen.

There's also a day-night loop (the only trigger). The nightlighting is very dark, about 0.3, and the daylighting is very light, about 0.9. I used one of Ixith's map as an example for the day-night loop, so I would like to thank Ixith for this smile.gif .

Well here's the map, a couple of screenshots showing the max day and night lightings, a minimap and a megamap (with lighting of about 0.6).

Enjoy please.

Attached File  SunstrokeV1.zip ( 185.25K ) Number of downloads: 361


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Ixith
post Jul 6 2007, 01:29 PM
Post #2


Cyborg Reaper
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From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun



VERY nice looking.
dance.gif you used one of my maps as an example and credited me lol and BTW your day/night times from the loop look REALLY good.

seriously though i was just looking at this map yesterday in its WIP thread thinking "when the hell is Aurora gonna release it?!" XD I must have some good intuition or something that told me you were going to real soon. lol This is a must play and im off to play it. I have a great feeling this map will get spotlighted.

This post has been edited by Ixith: Jul 6 2007, 01:30 PM


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