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> Map editor and Playstation missons for C&C Tiberian Dawn!
Tore
post Feb 5 2007, 09:03 PM
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Group: Administrators
Posts: 639
Joined: 16-November 06
From: Moelv/furnes in Norway
Member No.: 290
Favorite game: Tiberian Dawn



i got a map editor and the playstation missions for C&C TD

here they are
Attached File  map_editor_for_command_and_conquer_1.zip ( 2.54MB ) Number of downloads: 2066

Attached File  Playstation_missons_for_C_C_1_PC.zip ( 78.02K ) Number of downloads: 700


EDIT: fixed the post the way it should have been
EDIT2: Edited the title.
LATE EDIT: If you misunderstood me. The Playstation missions isn't for the PS1, but they are from the PS1 version, converted for the PC version's.

This post has been edited by Tore: Oct 10 2007, 05:07 PM


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Nyerguds
post Jun 30 2007, 06:55 PM
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Member No.: 97
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Favorite game: Tiberian Dawn



Hm. About time I assimilate yet another TD community dance.gif

TD triggers, tbh, are best done manually. There isn't a single editor out there that documents / applies them all correctly. Basically, you just get the map positions you need for the trigger, and then just open the INI file and put the triggers in manually.

Back in the 90s I made this really handy mission making manual out of all information I could find on it... especially the triggers & teamtypes part is very informative. so I guess I'll just attach it here wink1.gif

btw... on the PSX missions... there's one that talks about "upgraded Orca's". Now in TD, unlike in RA(/TS/RA2?) you can't put rules changes in an INI file, so this was hardcoded in the PSX game. Normally the orcas got the obelisk laser in that mission. But trust me, the mission is easy enough without the super Orca's wink1.gif

This post has been edited by Nyerguds: Jun 30 2007, 06:57 PM
Attached File(s)
Attached File  ccmanual.txt ( 39.09K ) Number of downloads: 487
 


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