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Tiberium Wars review, Spoilers inside, you have been warned! |
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May 11 2007, 09:24 PM
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Ghost Stalker

Group: Members
Posts: 1,282
Joined: 27-October 06
From: Norway
Member No.: 173
Alliance: Nod
Favorite game: Tiberian Sun

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SPOILERS!
In this review, I review the game as a C&C
Let's start with the FMV's.... The FMV's were boring actually, and eww at the blue GDI, Cheezy. Kane isn't who I recognized as Kane. The characters acted bad, I did like the news thing and the GDI guy, Billy de Williams acted as, along with the Nod dude who briefs you. It just didn't fit good enough. Could use more in battlefield videos. 4\10
Next thing will be the missions. The missions weren't really good. Mostly boring long lasting ones. Could use more speeches. Like in the first TS GDI mission "where the hell are those reinforcements?!" and text triggers. The camera function thing was annoying. I did get some bit of C&C atmosphere in the Nod mission where you protect these trucks inside your base, with Kane popping up and sending you reinforcements (the avatars) The other missions were mostly boring. Some were a bit hard and fun to play. The first Scrin mission was horribly boring, you have to get a lot of units to destroy the GDI bases. 6\10
Storyline was pretty ok, however it didn't reach the deepness it should be, C.A.B.A.L should be included along with the other mech technologies (Technology story) The Technology looks backwards.... No further comments 5\10
Atmosphere (Music included) was quite boring compared to TS's The lighting of the missions were just too standard, didn't really fit to what it should be. 3\10
Other things: The way the multiplayer works, is cool. The unit spamming isn't fun, and should been avoided. The way the scrin was..... too bug alike! Superior airforce, bad ground units. Squad system ? ...... OH-NO Walls and gates cut out..... not cool What happened to the distruptors and other things like the laser fences and firestorm walls ? They should have included or brought this technology further. The liquid tiberium bomb should kill everyone on the battlefield shortly if it really was that deadly in the last GDI mission. Tiberium ? in Firestorm we saw tiberium envolving into different mutations and types of tiberium. And they just "disappeared" ? You should feel like "WOW! I WON THE GAME" at the end, but I just felt "that was it?!" The EVA voices weren't good. The game was unserious, the selection sounds were awful.
Overall: As a C&C it's bad, but as a game it's cool. Not something for real C&C fans though, 4\10 as a C&C, 7\10 as a game.
More to come perhaps.
This post has been edited by Crash-King: May 11 2007, 09:25 PM
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Perfection can never be achieved; it's merely approachable.
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Replies
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Jun 14 2007, 11:43 PM
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Attack Buggy

Group: Members
Posts: 209
Joined: 30-November 06
From: Estonia
Member No.: 347
Alliance: GDI
Favorite game: Tiberian Sun

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After reading the posts made, i really got fed up with the whining, not only here but everywhere on these forums. But since im posting in this topic i'm gonna make a few statements about the things mentioned here. Firstly, the Scrin. I dont really get why can't they be robotic and as Bittah said "Weapons themselves", if Scrin has such an advanced AI, then in my opinion wouldn't it be alot better if you just lose the "Weapon" and not the person behind the weapon. You can re-build a weapon easily, but you cant re-build a human-being. That way, they would preserve theyr race more effeciently and probably have more scientist type beings in theyr army, wich would result in faster advancement. Also, tell me a reason why shouldnt they have more advanced aerial units, i don't have to repeat this since Clazzy already made the statement i would use. Second, the Disc Throwers. Grenadiers are much more realistic IMO. Throwing a simple ball shaped grenade is alot more easier and has a lower chance to miss than a disc, creating an explosive disc is alot more harder also. These statements are only based off this topic and i have more about the whole game. Also i agree with Clazzy, why dont you go and whine about the changes that were made creating TS? Would you like to have the EXACT same copy of TS just with better graphics? It's a break from the regular TS. I also noticed that you didn't like how they brought back the old features TD had, Mammoth tanks crushing bikes, flame tanks etc. in a new aspect, now i haven't seen anyone creating topics blaming TD haven't i?
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Posts in this topic
Crash-King Tiberium Wars review May 11 2007, 09:24 PM Clazzy QUOTE The characters acted badThe characters acted... May 11 2007, 09:49 PM Nimron I admit that EA could have included a lot more Tib... May 11 2007, 10:21 PM Crash-King The characters acted a lot better the way I saw it... May 11 2007, 10:33 PM Clazzy QUOTE All games developed by the true Westwood had... May 11 2007, 10:59 PM confactor I don't see why you'll miss walls or disru... May 12 2007, 03:36 AM Bittah Commander I disagree about the TS missions being "long ... May 12 2007, 03:41 AM Crash-King I quite agree with Bittah, we have had tons of the... May 12 2007, 09:15 AM Tore About the walls: People think only about walls and... May 12 2007, 02:29 PM Crash-King QUOTE (Tore @ May 12 2007, 04:29 PM) Abou... May 12 2007, 09:26 PM The DvD I think it's a very mediocre game, apart from ... May 13 2007, 09:32 PM Crash-King A good game in my opinion will make you play it un... May 13 2007, 10:16 PM The DvD Well in contrast, i played through all 3 campaigns... May 13 2007, 10:37 PM Bittah Commander Now that's quick... It took me quite a bit lon... May 13 2007, 10:57 PM Crash-King I've started playing orginal TS again, and I a... May 14 2007, 09:34 AM Roani52 OK, I didn't read all the reply's... But t... May 14 2007, 01:30 PM Crash-King Not only distruptors, Cyborgs are gone aswell. May 14 2007, 04:56 PM Robo fish QUOTE (Crash-King @ May 14 2007, 12... May 15 2007, 02:05 AM Uufje Well, seeming that everybody almost wants this gam... May 14 2007, 06:24 PM Crash-King Yeah, it's a good game, but not a good C&C... May 14 2007, 07:31 PM Wess we schould be lucky there still using the sage eng... May 14 2007, 09:17 PM Crash-King Did you take offense from what I said ? Maybe the ... May 15 2007, 01:00 PM Nimron QUOTE (Crash-King @ May 15 2007, 02... May 15 2007, 04:03 PM Crash-King Again backwards in technology, also they are too s... May 15 2007, 04:30 PM Tore QUOTE (Nimron @ May 15 2007, 06:03 PM) Re... May 16 2007, 08:43 PM Poskov Tiberium Wars was the most pathetic excuse of a C... May 16 2007, 09:04 PM Bittah Commander Indeed...
The same thing applies for the Obelisk:... May 16 2007, 09:12 PM Bittah Commander Though it actually doesn't need it, does anyon... May 18 2007, 02:27 AM Wess posted there already Bittah May 18 2007, 09:27 AM cncgamingsource.com fs was the best with tiberium veins and those jell... May 25 2007, 08:42 PM Sir Modsalot I made a mistake ignoring this, and have a few thi... Jun 3 2007, 11:01 AM Nod Strike Wow, that post... has sort of made me rethink the ... Jun 3 2007, 11:49 AM Bittah Commander @Sir Modsalot:
Not all petroglyph staff members sh... Jun 3 2007, 12:12 PM Sir Modsalot I DO consider it a C&C because EA actually att... Jun 3 2007, 09:32 PM Crash-King I agree with everything Bittah said. Still TW isn... Jun 3 2007, 07:30 PM Bittah Commander In general you say? For as far as I can tell the o... Jun 4 2007, 12:12 AM Sir Modsalot Well, they tried to make it a real C&C. I... Jun 4 2007, 12:34 AM Bittah Commander In my opinion EA was too stubborn and did too much... Jun 4 2007, 12:14 PM harbringer woah, somethings gotten up crashkings ass... the g... Jun 10 2007, 02:09 PM Sir Modsalot QUOTE (harbringer @ Jun 10 2007, 08:09 AM... Jun 10 2007, 10:08 PM Bittah Commander You obviously don't like Tiberian Sun. Still, ... Jun 10 2007, 07:00 PM harbringer aaaaaaaaagh!! you completely misunderstood... Jun 10 2007, 08:57 PM Crash-King From what you wrote there, you prove yourself as i... Jun 10 2007, 10:09 PM Sir Modsalot QUOTE (Crash-King @ Jun 10 2007, 04... Jun 10 2007, 10:30 PM Crash-King It's way too easy to say "get over it... Jun 10 2007, 10:55 PM Bittah Commander QUOTE (Harbringer)aaaaaaaaagh!! you comple... Jun 11 2007, 12:08 AM Crash-King Both ways to produce make sence, I prefer the orgi... Jun 11 2007, 01:49 AM Clazzy There's no point arguing really Modder, they... Jun 11 2007, 02:38 AM harbringer i should probably calm down... sorry about that...... Jun 11 2007, 08:52 AM Bittah Commander So the Mutants hovel is added and suddenly C&C... Jun 11 2007, 10:36 AM Crash-King Yeah, I saw some mutants, they looked like burnt p... Jun 11 2007, 10:45 AM harbringer i cant deny that they went back in time, so to spe... Jun 11 2007, 10:54 AM Crash-King There's no reasoning why going back to TD, whe... Jun 11 2007, 09:21 PM harbringer i suppose the story wasnt that deep, but it was in... Jun 12 2007, 08:36 AM Crash-King QUOTE (harbringer)i suppose the story wasnt that d... Jun 12 2007, 08:21 PM harbringer meh, maybe they just wanted to improve the game, m... Jun 12 2007, 09:05 PM Crash-King The changes from TD to TS were natural made, this ... Jun 15 2007, 06:48 AM eXit Yes, i know that every people has theyr own opinio... Jun 15 2007, 12:49 PM Crash-King God, I don't hate EA, they don't make good... Jun 15 2007, 06:15 PM Tore QUOTE (harbringer @ Jun 12 2007, 11:05 PM... Jun 16 2007, 10:39 AM
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