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> Fall of New Eden WIP
Lightstorm
post May 14 2007, 07:59 PM
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I would like to make a map featuring the terrain and weather from the first GDI vs Scrin mission, where you have to evacuate the trucks in the rain with Scrin ships flying overhead. i really liked the feel of it. like always I'm a concept artist and can't do it myself but if someone wants to try it I'd be more then happy to make up maps and the like.


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Yggdrasil
post Jun 4 2007, 10:10 PM
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Update Time!!!!!

I have played around iwth the lighting and buildindings in all the areas specified by lightstorm, Also extended the map to increase the start build area for the bottom player to match top play size, (or there abouts). Also moved the craters about to try and make them more balanced. New screens, minimap and download on the page i put them. (Lightstorm if you want to move the screens and download to your first post it might make it easier for people to find it).

Things to do:-
Balance (you can never spend too much time balancing)
Turrets (learning to script takes more than the odd 15 minutes I can throw at mapping at the moment)
Finding out how to add rain (this is really bugging me, i have lightning and a none shiny ground but no rain?!?) ps its not scripts or objects, I've checked through those)
Possibly adding a recurring force of scrin that ramage through the area (not too strong), although that might irritate some players, (escially scrin).

This post has been edited by Yggdrasil: Jun 5 2007, 06:12 AM


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Posts in this topic
- Lightstorm   Fall of New Eden WIP   May 14 2007, 07:59 PM
- - Yggdrasil   I'll take it on if you like but i will not be ...   May 17 2007, 09:52 PM
- - Lightstorm   Okay go ahead here is the overview (keep in mind ...   May 18 2007, 09:48 PM
- - lone wolf807   O MY GOD ITS UGLY.....(im talking about the graphi...   May 19 2007, 12:50 PM
- - Yggdrasil   Its about 50% done now and a beta is up for downlo...   May 30 2007, 10:38 PM
- - Lightstorm   3 things. first of AMAZING!!!11!st...   May 30 2007, 10:51 PM
- - Yggdrasil   Thanks, In reply, Its an idea but i may try 2 b...   May 30 2007, 11:59 PM
|- - Dallows65(Mtank)   couldn't you just add the rain by checking sto...   May 31 2007, 02:25 AM
- - Yggdrasil   Unfortunatly not, it just gives shiny ground and l...   May 31 2007, 08:05 AM
- - Yggdrasil   Quick update, both sides of river done so I have u...   Jun 1 2007, 01:30 PM
- - Lightstorm   okay i tried it out from top going to do bottom......   Jun 1 2007, 11:17 PM
- - Yggdrasil   Yep, shouldn't be too hard to change. Ironical...   Jun 2 2007, 07:15 AM
- - Lightstorm   the wrecked base in the bottom right is too crowde...   Jun 2 2007, 02:04 PM
- - Yggdrasil   Update Time!!!!! I have playe...   Jun 4 2007, 10:10 PM
- - Lightstorm   okay the buildings are much better now. the only t...   Jun 6 2007, 12:08 AM
- - Yggdrasil   The ruins are there to show that the zone walls w...   Jun 6 2007, 12:27 AM
- - Lightstorm   but they don't look like Zone Walls, they look...   Jun 6 2007, 02:36 AM
- - Yggdrasil   Have removed them as you were right about them loo...   Jun 8 2007, 01:39 AM
- - Yggdrasil   Yep this topic is old but i thought i better updat...   Aug 26 2007, 12:01 AM


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