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Lightstorm
post May 14 2007, 07:59 PM
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I would like to make a map featuring the terrain and weather from the first GDI vs Scrin mission, where you have to evacuate the trucks in the rain with Scrin ships flying overhead. i really liked the feel of it. like always I'm a concept artist and can't do it myself but if someone wants to try it I'd be more then happy to make up maps and the like.


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Yggdrasil
post Jun 1 2007, 01:30 PM
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Quick update, both sides of river done so I have uploaded new version and done the minimap.

Still to script in river turrets and a few minor objects to place, (litter etc).

Rain still escapes me althought it may only show on very high settings as i do the lightning flashes.

I would appreicate lots of comments on this version, especially on balance and object/texture usage.

Also have a WIP story for it, comments would be nice.

GDI
Another day in paradise, all guard posts report in. (3 minutes later) sector 3 report in........ what was that?
Sir, the new radar indicates multiple inbounds, also we are not getting any response from guard towers D through K in sector 3. Damn.... activate automatic defenses, transmit report to GDI command, I want all units on full combat alert. Inform the Titans Hammer to begin warmup procedures.

Nod
Shadows, commence infiltration of guard towers, keep it quiet the longer we are unseen the easier this will be. (2 minutes later) Explosives placed sir, south base can be demolished at will..... are you sure about leaving the automatic defences intact? Yes, they may trip an alarm, do not question my orders again. Start bringing in the first wave of carryalls, detonate the base after the first wave has landed.

Scrin
Secondry Ai online, Combat model CBL023/AF1
Indigineous lifeforms at class 4 stage, Ichor detonation premature, Overlord demands harvesting continue as normal, Distraction protocols engaged.......
Primary population centers indentified.......
Secondry population centers indentified.......
Tertiary population centers indentified.......
Targeting primary center 0234,8956.........ANOMALY........Class 5 combat unit detected at secondry center 3642,5378........
Overlord demands investigation.........
Beginning atmospheric entry......

This post has been edited by Yggdrasil: Jun 1 2007, 01:31 PM


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Posts in this topic
- Lightstorm   Fall of New Eden WIP   May 14 2007, 07:59 PM
- - Yggdrasil   I'll take it on if you like but i will not be ...   May 17 2007, 09:52 PM
- - Lightstorm   Okay go ahead here is the overview (keep in mind ...   May 18 2007, 09:48 PM
- - lone wolf807   O MY GOD ITS UGLY.....(im talking about the graphi...   May 19 2007, 12:50 PM
- - Yggdrasil   Its about 50% done now and a beta is up for downlo...   May 30 2007, 10:38 PM
- - Lightstorm   3 things. first of AMAZING!!!11!st...   May 30 2007, 10:51 PM
- - Yggdrasil   Thanks, In reply, Its an idea but i may try 2 b...   May 30 2007, 11:59 PM
|- - Dallows65(Mtank)   couldn't you just add the rain by checking sto...   May 31 2007, 02:25 AM
- - Yggdrasil   Unfortunatly not, it just gives shiny ground and l...   May 31 2007, 08:05 AM
- - Lightstorm   okay i tried it out from top going to do bottom......   Jun 1 2007, 11:17 PM
- - Yggdrasil   Yep, shouldn't be too hard to change. Ironical...   Jun 2 2007, 07:15 AM
- - Lightstorm   the wrecked base in the bottom right is too crowde...   Jun 2 2007, 02:04 PM
- - Yggdrasil   Update Time!!!!! I have playe...   Jun 4 2007, 10:10 PM
- - Lightstorm   okay the buildings are much better now. the only t...   Jun 6 2007, 12:08 AM
- - Yggdrasil   The ruins are there to show that the zone walls w...   Jun 6 2007, 12:27 AM
- - Lightstorm   but they don't look like Zone Walls, they look...   Jun 6 2007, 02:36 AM
- - Yggdrasil   Have removed them as you were right about them loo...   Jun 8 2007, 01:39 AM
- - Yggdrasil   Yep this topic is old but i thought i better updat...   Aug 26 2007, 12:01 AM


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