
SSM Launcher

Group: Members
Posts: 799
Joined: 21-October 06
From: In ur BIOS, steeln ur Megahurtz!
Member No.: 33
Alliance: GDI
Favorite game: Tiberian Sun

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i personally CABAL is the key. he has all info from the tacitus, and knows most about the scrin and tiberium. i honestly dont see how the mutants are even remotely capable of hurting the scrin, as the mutonts dont know anything about either tiberium or the scrin. if they did, they wouldnt be suffering and struggling as they are now. they dont even have their own technology, and probably not much knowledge about GDI's and Nod's. they just fight to survive, its all they can do. they only reason why they are usefull in certain missions is because they are scavengers, and have technology from both large factions (and perhaps some old CABAL units) which may be used tactically in combination with ones own units.
this is why I have said before, in the "theme of the mod"-thread, that both factions should rush for CABAL's tech in order to actually stand a chance against the scrin. whether or not he comes back in a third part, pulling another firestorm, doesnt matter right now. we havent even started working on the first part yet. i like what you said about CABAL in space, though.
anyway, as always, what ive said is just my 2 ct, and I just hope you all agree. ;P
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