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> FS Midgard WIP
Tore
post May 25 2007, 04:23 PM
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From: Moelv/furnes in Norway
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Favorite game: Tiberian Dawn



I will resume this project.

Size: 120x90
Planned PLayers: 4
Neutal units: Yes.
Triggers: Maybe.

The story (again)
Midgard is a realm in Norse mythology. Pictured as placed somewhere in the middle of Yggdrasil, Midgard is surrounded by a world of water or ocean, which is impassable. The ocean is inhabited by the great sea serpent Jormungand, who is so huge that he encircles the world entirely, grasping his own tail. In Norse mythology, Miðgarðr became applied to the wall around the world that the gods constructed from the eyebrows of the giant Ymir as a defence against the Jotuns who lived in Jotunheim, west of Mannheim, "the home of men," a word used to refer to the entire world (there is no direct relation to the German city of Mannheim, which is attested from the 8th century, named after an early settler called Manno). It is depicted as an intermediate world between heaven (Asgard) and hell (Niflheim or Hel). Thus it is part of a triad of upper (Heaven), middle (Earth), and lower (Underworld). It was said to have been formed from the flesh and blood of Ymir, his flesh constituting the land and his blood the oceans, and was connected to Asgard by the Bifrost Bridge, guarded by Heimdall.

According to the Eddas, Midgard will be destroyed in Ragnarok, the battle at the end of the world. Jormungand will arise from the ocean, poisoning the land and sea with his venom and causing the sea to rear up and lash against the land. The final battle will take place on the plain of Vigrond, following which Midgard and almost all life on it will be destroyed, with the earth sinking into the sea.

oh please look at the old topic: http://www.tiberiumweb.com/forums/index.php?showtopic=1306

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EDIT: Don't worry I will be editing that River. wink1.gif

This post has been edited by Tore: Jul 6 2007, 12:11 PM


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Ixith
post May 28 2007, 09:43 PM
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its coming along nicely it seems. i can tell your getting better.

but one question.....why did you make another thread for this? cause not that far down the list i see "FS Midgard's Return! WIP"

was it because you didnt want to triple post? cause if you have an update then go ahead and post even if you have posted before it and no one has responded (at least give 2 days though if the post you made first was an update and you want to show another update as that gives time for people to actually look through the forums and see it by chance). Its not really bad if your adding to the thread by showing updates.


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Posts in this topic
- Tore   FS Midgard WIP   May 25 2007, 04:23 PM
- - Crash-King   I like the city pretty much, add more of the rando...   May 25 2007, 04:43 PM
- - Warlord   This looks good. Although not much to judge from ...   May 25 2007, 06:30 PM
- - Tore   Thanks guys.   May 25 2007, 07:09 PM
- - Tore   Update! Ingame screen. enjoy EDIT: I di...   May 27 2007, 08:13 PM
- - Tore   I got some more screenshots for you. Yes you can ...   May 28 2007, 12:14 PM
- - Tore   Oh Come on........what is the reason with posting ...   May 28 2007, 07:52 PM
- - Team Black   this is looking really good! nice lighting and...   May 28 2007, 08:01 PM
- - Tore   Thanks. The reason why I placed so many alpha ligh...   May 28 2007, 08:09 PM
- - Crash-King   Yeah, Ixith, however Tore did this by accident he ...   May 29 2007, 06:04 AM
- - Warlord   This is looking like it could be a good map   May 30 2007, 04:50 PM
- - Tore   Time to........BUMP! XD Can someone merge thi...   Jun 27 2007, 12:19 PM
- - Bittah Commander   Topics merged.   Jun 27 2007, 12:29 PM
- - Warlord   Ok here's a review for you tore. 1st screeni...   Jun 27 2007, 03:46 PM
- - Tore   QUOTE (Warlord @ Jun 27 2007, 05:46 PM) O...   Jun 27 2007, 04:51 PM
|- - Warlord   QUOTE (Tore @ Jun 27 2007, 05:51 PM) I Do...   Jun 27 2007, 05:15 PM
- - Tore   Update Midgard is now on hold. Due to me not feel...   Jul 6 2007, 12:16 PM
- - Tore   UBER BUMP! Ok guys! its time for this map...   Dec 1 2007, 09:14 PM
- - CrashKing   I don't the lighting, it's way too grey an...   Dec 7 2007, 07:11 PM
- - Tore   It doesn't even look grey for me...   Dec 7 2007, 10:29 PM
- - CrashKing   Know this is a late response Hva jeg mener, er a...   Dec 25 2007, 06:44 PM
- - Aro   Actually, I'm really liking this! There is...   Dec 26 2007, 08:17 AM


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