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Ixith
post Apr 28 2007, 06:28 PM
Post #1


Cyborg Reaper
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Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun



!!!EDIT!!!
I have had a change in direction with this mod/campaign. It is back to being a strict campaign! But unlike other campaigns it will only be fun missions with no strict plot that connects each mission. Much like the old Covert Operations for Tiberian Dawn! The purpose is to achieve missions that are fun to play and are challenging.
**All SP maps from Ascendancy will still be used for this!










Attached File  Map2_bridge_to_civi_area.PNG ( 363.79K ) Number of downloads: 0


Attached File  Map2_VHM_area.PNG ( 260.35K ) Number of downloads: 0


Attached File  Map2_water_area.PNG ( 436.84K ) Number of downloads: 0


Attached File  Map3_canyon_area1.PNG ( 347.55K ) Number of downloads: 0


Attached File  Map3_city_area_1.PNG ( 290.06K ) Number of downloads: 0


Attached File  Map3_River_to_lake.PNG ( 328.83K ) Number of downloads: 0


This post has been edited by Ixith: Mar 26 2008, 03:53 PM


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Ixith
post May 24 2007, 11:54 PM
Post #2


Cyborg Reaper
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Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun



ill ask then Crashking if i ever need help on the mapping portion. but i think the only area i will need help is the new graphics or maybe coding.

anyways as iv said im going to release a Demo to this campaign. The Demo will be 1 GDI mission and 1 Nod mission. Now im deciding on how i want to do that. If i should just release them with the tutorial.ini and have them named fsgdi01 and fsnod01 (actually i think i could name these just gdi01 or nod01 since i dont think they have any Firestorm stuff in them) or if i should let them use their own names and write out the mission/battle.inis for them to. I mean im going to have to write those out eventually anyways. so it may be a good idea ya know.

anyways heres the way things are going for the maps:
GDI map:
Layout=finished
major details=finished
minor triggers=finished
new AI triggers=need to start
other=not sure yet
overall guess on completion percentage= 76%

Nod Map:
Layout=finished
major details=just need to add some things here and there
minor triggers=60%
new AI triggers=need to start
other=not sure yet
overall guess on completion percentage= 62%

campaign demo overall completion percentage= 69-71%
of course that depends on if i need to write up the battle/mission inis to though.

so the demo shouldnt be too far away. im hoping before mid june if possible.
also, just to let any admin thats reading this, i think i will ask for a pre-alpha forum for this project once i release the demo. once i release the demo though i may first go back through and fix up all my first 20 maps and release the 1st version of the map pack. (then later of course add the remakes of the first 8 and any others that i may release around then)


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Posts in this topic
- Ixith   Tiberian Sun: Covert Operations   Apr 28 2007, 06:28 PM
- - lone wolf807   heh this might take a while   Apr 28 2007, 06:30 PM
- - Wolverine   cool ixith is making a campaign! I wish i had...   Apr 28 2007, 07:02 PM
- - Team Black   Looking good! if you want any voxels, I can throw ...   Apr 28 2007, 07:21 PM
- - Crash-King   Yet another one in works Good luck man.   Apr 28 2007, 08:22 PM
- - Ixith   QUOTE (Wolverine @ Apr 28 2007, 03:02 PM)...   Apr 29 2007, 12:41 AM
|- - Team Black   QUOTE (Ixith @ Apr 28 2007, 08:41 PM) i t...   Apr 29 2007, 02:17 AM
- - Ixith   Well iv got part of the story or just a little bit...   Apr 29 2007, 10:44 PM
- - Ixith   ok double post but i didnt want to edit this into ...   May 1 2007, 12:54 AM
- - Ixith   triple post but hey this my area to show off my ca...   May 18 2007, 09:18 PM
- - Crash-King   I wish you good luck ixith, I may help if you ask ...   May 20 2007, 10:27 AM
- - Team Black   Ah sweet Yea for the demo, that's what I'd do: gd...   May 25 2007, 02:36 PM
- - Ixith   ok small update. The Demo is coming closer to co...   Jun 2 2007, 04:18 PM
- - Team Black   Just to let everyone know... this mod will feature...   Jun 12 2007, 05:37 AM
- - Ixith   yep thats right that specialty Nod Themed Team Bla...   Jun 12 2007, 08:38 PM
- - Ixith   double post but for good reason! I have grea...   Jun 23 2007, 09:12 PM
- - Ixith   Ok...I know long while since you heard from me on ...   Mar 8 2008, 12:14 AM
- - Team Black   I like the idea - that was actually the goal for T...   Mar 8 2008, 12:25 AM
- - Ixith   So it's official. I am changing Ascendancy to ...   Mar 26 2008, 04:08 PM


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