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> WIP Beach Assault (2v1), Just something I'm working on
Yggdrasil
post May 16 2007, 11:50 PM
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"The board is set, the pieces are moving". Now you have a choice commander, will you defend the beach, or conquer it?

A 2v1 map im making in my spare time inbetween revision for 1st yr uni exams.
I would describe it but the screens tell it better.

Minimap
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Some screens
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The download
Attached File  Beach_Assault.zip ( 270.1K ) Number of downloads: 293


As a request would anyone be able to point me to a tutorial on how to remove certain structures from the build list and anything on scripting Ai would help.

Lots of critism please.

Hints and Tips, The beach cannot be completely covered by AA fire, use this to your advantage.
The Bunkers are solidly constructed and almost impossible to destroy by normal means, use them as strongpoints.


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Yggdrasil
post May 23 2007, 08:49 PM
Post #2


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Group: Members
Posts: 90
Joined: 21-October 06
From: Reading, England, Earth.
Member No.: 18
Alliance: Scrin
Favorite game: Tiberian Sun



Can no-one help me?
Also any comments from people who have downloaded it?


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