IPB

Welcome Guest ( Log In | Register )


> Tiberium Garden V3, My favorite map remake
Poskov
post May 16 2007, 09:26 PM
Post #1


Disc Thrower
Group Icon

Group: Members
Posts: 86
Joined: 7-May 07
From: Eastern Oceania
Member No.: 943
Alliance: Nod
Favorite game: Tiberian Sun



This is one of my first (And personally best) map remake.

Basically, it's Tib Garden with totally no human influneces,
lots of wildlife, plus redone terrain & lighting; this is what Tiberium Gardens was ment to be!
Attached File(s)
Attached File  oasis.zip ( 90.27K ) Number of downloads: 420
 


--------------------
Super Soldier Poskov

Like Volkov, but more conventional.
Go to the top of the page
 
: | +Quote Post
 
Start new topic
Replies
Poskov
post May 23 2007, 12:14 AM
Post #2


Disc Thrower
Group Icon

Group: Members
Posts: 86
Joined: 7-May 07
From: Eastern Oceania
Member No.: 943
Alliance: Nod
Favorite game: Tiberian Sun



Gee thanks but:

1. 95% of lifeforms are 'Special' they won't attack you; just for visual effects
2. I wanted Tib gardens to be totally Tib. The WW one had grass, trees & abandoned structures which ruined the pure Tib appearence
3. What do you mean by 'terrain detail'?
4. Plus, I just replaced the exsisting trees & grass with Tib flora

Correct your vocabulary, fauna, not fona (not real word), means an organic creature such as a Tiberium Fiend
Flora not fona, are the Tiberium pods, & trees

This post has been edited by Poskov: May 23 2007, 12:21 AM


--------------------
Super Soldier Poskov

Like Volkov, but more conventional.
Go to the top of the page
 
: | +Quote Post
Ixith
post May 23 2007, 12:40 AM
Post #3


Cyborg Reaper
Group Icon

Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun



QUOTE (Poskov @ May 22 2007, 08:14 PM) *
Correct your vocabulary, fauna, not fona (not real word), means an organic creature such as a Tiberium Fiend
Flora not fona, are the Tiberium pods, & trees


wellllz go tell that to WestWood wink1.gif since thats how it appears (fona) in the art.ini for firestorm and how it appears in finalsun. sure it may be wrong but who really cares? this is a forum and as long as everyone knows what people are trying to say then its fine. wink1.gif

now back on topic.

IMO you have used too much of the green tiberium mold. also you have placed tiberium over top of the mold on tiles which are on the outerside of the bunch. that would make the green mold appear squarish ingame. but overall i like the idea of actually trying to make it more of a complete tiberium infested area.

oh and "ground detail" would be things like the ground LATs/types and also even hills and stuff could count towards that.

i havent played it ingame just looked at it in finalsun some. i will try to play ingame and tell you more about what i thought of the changes. BTW i didnt check but are there any new triggers in the map?

i think it would benefit your mapping skills if you made some multiplayer maps from scratch rather than editing WW versions. as you learn better the more you use finalsun and when you create your own map from scratch you have to use every feature just about to make a good map.

keep mapping i think you can get good at it. we could always use some new mappers ya know.

This post has been edited by Ixith: May 23 2007, 12:40 AM


--------------------
Go to the top of the page
 
: | +Quote Post



Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 24th May 2025 - 09:36 PM


XGhozt.com