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> the theme of the mod?, important decision #1
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"Scrinvasion" theme - yes or no?
yes [ 12 ] ** [60.00%]
no [ 6 ] ** [30.00%]
haven't decided yet - we'll see [ 2 ] ** [10.00%]
Does Team Black smell like sausage?
yes [ 12 ] ** [60.00%]
no [ 8 ] ** [40.00%]
Total Votes: 20
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Team Black
post May 21 2007, 04:33 AM
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OK we've had several ideas, the most popular one being "What CNC3 should've been" - or "Scrinvasion", as others have called it. We'll decide on a better name later OK wink1.gif

It can be based off of things talked about on the Petroglyph forums.
If you didn't know, most of the ex-Westwood staff are now working in Petroglyph, including the ones who made Tiberian Sun.
There is awesome info here on the intentions of TS, before EA butted in, including some plans for CABAL and the Scrin. There were planned something like 2-3 expansion packs planned, that were cast aside for the crappy RA2 folly...
The information they gave is enough for a guideline, but there's more than enough gaps in to fill in with our own creativity.

Or it might be good have something entirely new and unique, but it'll be a lot more tedious to plan since there's no real guidelines, and anything is open game.
Not only that, but most 'unique' ideas are sometimes more cliche than ones that are borrowed from elsewhere - If our story is going to have an evil dictator plot world domination, we may as well use the Tiberian Universe anywho wink1.gif

Another idea is to have a star wars mod, but ehhh....

When I get a clear idea on what the theme should be, we'll proceed with the more detailed planning, like campaigns and unit concepts and stuff -
Right now there's a great deal of ideas already planned for the "scrinvasion" theme, so that's what I'm leaning toward.

But I want to hear what everyone else thinks. It is, after all, a community project wink.gif

This post has been edited by Team Black: Jun 15 2007, 05:55 PM


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Bittah Commander
post May 21 2007, 05:04 PM
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I'd say finish the Scrin part first (with the story on the Scrin planet and everythin) and maybe later in an expansion to the mod or a new mod the Scrin arrive on Earth.
This mod and Tiberian Sun would basicly share the same sequel smile.gif

All terrain will have to be replaced by the way (we should also see a lot of very developed tiberium life-forms and plants).

I was wondering though... Do we have a very skilled terrain artist on these forums? The only only person that comes to mind for me is only registered at PPM.
Lin Kuei Ominae and Machine are both very skilled graphic artist, so maybe they could give it a try (if Machine feels like contributing that is).


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Lin Kuei Ominae
post May 21 2007, 06:59 PM
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Scrin vs Scrin? hmm, could be interesting.
But i see 2 major problems.
1. The Player could lose the typical C&C feeling if some of the units/buildings he/she knows, doesn't exist anymore. Since this is a C&C mod this should support a quite good C&C feeling.
2. We have to watch out that this doesn't become a second Starcraft.

So my contribution to this topic would be making a mixture of Scrin vs Scrin and Scrinvasion.
Scrin:
-the first missions start on the scrin planet. You receive the signal from Tesla (old radio waves take long time to get to Scrin home planet) and have to prepare your Troops for the upcoming Invasion on Earth.
The Scrin rebels interfere this goal. The Scrin Rebels are a group of native Scrin and former Slaves from many different Worlds. So a colourful mixture of Aliens (giving some free space for unit ideas).

GDI and Nod:
They start right in the moment of the Scrinvasion. Maybe some time before, with missions where you have to analyse some received alien signals.
Nod (who knows about the scrin) could already start to prepare for the Scrinvasion and for their attack on GDI. But after they've recognized that the Scrin are also hostile against them, they ally with GDI against the Scrin.

QUOTE (Bittah Commander @ May 21 2007, 05:04 PM) *
All terrain will have to be replaced by the way (we should also see a lot of very developed tiberium life-forms and plants).

I was wondering though... Do we have a very skilled terrain artist on these forums? The only only person that comes to mind for me is only registered at PPM.
Lin Kuei Ominae and Machine are both very skilled graphic artist, so maybe they could give it a try (if Machine feels like contributing that is).

wow, this could be very much work. I don't see any problem with making plants and lifeforms, but the work necessary for this is by far to much for me.
Isn't there already something done, we can use?

Since i use 3dsmax for all shps and grafics i make, i think it's like shooting a sparrow with a cannon. As long as they dont have to be animated, these can be done by some picture artists as well. It's just 1 frame. just my opinion.
Those can be scanned as well, and then i think on Corsair or Tetnis shot Ninja. Both can draw awesome pieces of art, and some plants shouldn't be any problem to them. wink1.gif

This post has been edited by Lin Kuei Ominae: May 21 2007, 07:21 PM


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Posts in this topic
- Team Black   the theme of the mod?   May 21 2007, 04:33 AM
- - jadems   My input: Seeing as though I don't have CnC3, ...   May 21 2007, 07:30 AM
- - Lightstorm   agreed do the scrin.   May 21 2007, 11:37 AM
- - ChielScape   Scrinvasion (fend them off in mission 1) -> GDI...   May 21 2007, 02:44 PM
|- - Bittah Commander   QUOTE (ChielScape @ May 21 2007, 04:44 PM...   May 22 2007, 08:48 PM
- - Bittah Commander   If you want to make this really unique while keepi...   May 21 2007, 02:49 PM
- - Team Black   A totally scrin mod Scrin vs. Scrin rebels. that...   May 21 2007, 04:13 PM
|- - Lightstorm   QUOTE (Bittah Commander @ May 21 2007, 01...   May 21 2007, 07:21 PM
- - Black hawk   Good idea bittah i like it, Scrin arrive on Eart...   May 21 2007, 05:47 PM
- - Team Black   Harv is pretty good with terrain, as is the Veeb14...   May 21 2007, 06:51 PM
- - Team Black   Holy goodness those ideas are amazing! I...   May 21 2007, 07:24 PM
- - Black hawk   oke one problem for new lifeforms how to code the ...   May 21 2007, 07:26 PM
- - Lightstorm   i still say Scrin vs. scrin sounds like UAW, altho...   May 21 2007, 07:34 PM
- - Bittah Commander   Actually... I think that petroglyph is using ideas...   May 21 2007, 09:24 PM
- - jadems   Okay, Bittah... Doing the Scrin vs Scrin rebels i...   May 21 2007, 09:48 PM
- - Team Black   QUOTE Doing the Scrin vs Scrin rebels is a must fi...   May 21 2007, 10:19 PM
|- - Lin Kuei Ominae   @bittah what kind of missions do you have in mind?...   May 21 2007, 10:36 PM
- - Bittah Commander   Neither do I... But like I said before, I think it...   May 21 2007, 10:37 PM
- - Lightstorm   the thing with that is if we do scrinvasion we...   May 21 2007, 11:15 PM
- - Bittah Commander   Wasn't the plan to base the mod on Westwood...   May 21 2007, 11:57 PM
- - Team Black   I think the Scrin vs Rebels should be the same tec...   May 22 2007, 12:05 AM
- - Bittah Commander   Now that I think of it, it actually would make sen...   May 22 2007, 12:18 AM
- - Team Black   Woops I guess I missed your post, sorry about that...   May 22 2007, 01:08 AM
- - Bittah Commander   The last option is also what I had in mind   May 22 2007, 01:46 AM
- - Lightstorm   that sounds good, one thing we could do with scrin...   May 22 2007, 02:41 AM
- - Team Black   QUOTE why design a complete terrain set for only a...   May 22 2007, 04:08 AM
|- - Lin Kuei Ominae   QUOTE (Team Black @ May 22 2007, 04:08 AM...   May 22 2007, 07:45 AM
- - jadems   yup, yup, totally. If the theme of the mod is bas...   May 22 2007, 05:35 AM
- - Bittah Commander   Actually, I was more thinking about the opposite.....   May 22 2007, 12:18 PM
- - Roani52   So, If I'm not mistaken: This will be a TW Mod...   May 22 2007, 12:33 PM
- - Lightstorm   no its for TS, although I'd go ahead and buy T...   May 22 2007, 01:22 PM
- - ChielScape   even if the first part becomes scrin vs scrin, i d...   May 22 2007, 01:31 PM
- - Team Black   Sorry about that Cheil - I like the second part of...   May 22 2007, 05:05 PM
|- - ChielScape   QUOTE (Team Black @ May 22 2007, 07:05 PM...   May 22 2007, 08:16 PM
- - Warlord   This mod from my view is sounding a bit starcrafty...   May 22 2007, 05:33 PM
|- - Corsair   What if the rebels were the bad guys too, to us an...   May 22 2007, 05:58 PM
- - Team Black   QUOTE What if the rebels were the bad guys too, to...   May 22 2007, 06:43 PM
|- - Corsair   Yea, like I said, I briefly skimmed through the to...   May 22 2007, 07:00 PM
- - Team Black   QUOTE (the anime dude)Scrinvasion (fend them off i...   May 22 2007, 08:33 PM
- - ChielScape   QUOTE (Team Black @ May 22 2007, 10:33 PM...   May 22 2007, 09:46 PM
- - Lightstorm   heres my campaign idea: GDI mission 1: you have a ...   May 22 2007, 10:43 PM
- - Team Black   Are we ready to start deciding the campaign then? ...   May 22 2007, 10:54 PM
- - Lightstorm   i guess so but still in the prologue will you be s...   May 22 2007, 11:27 PM
- - Bittah Commander   Whoah, I think you're getting ahead of yoursel...   May 22 2007, 11:58 PM
|- - ChielScape   QUOTE (Bittah Commander @ May 23 2007, 01...   May 23 2007, 07:36 AM
- - Team Black   I scoured Petroglyph and posted up links & quo...   May 23 2007, 01:13 AM
- - Bittah Commander   I think you could've just linked to/used this ...   May 23 2007, 01:34 AM
- - Team Black   Ah yeah, true...well, OK Mine has ONLY Ishmael...   May 23 2007, 01:59 AM
|- - Bittah Commander   Is that so? I could merge yours with mine if you w...   May 23 2007, 02:29 AM
- - Team Black   RE: the theme of the mod?   May 23 2007, 03:49 AM
- - Bittah Commander   Kane=CABAL? QUOTE (Ishmael)Yep, we had plans for h...   May 31 2007, 09:37 AM
- - ChielScape   you never know. kane might not be what you think h...   May 31 2007, 11:38 AM
- - Bittah Commander   I know he's human... I used to speculate he wa...   May 31 2007, 01:41 PM
- - ChielScape   enlighten me plz.   May 31 2007, 02:58 PM
- - Bittah Commander   Sorry, I can't find the post in which he said ...   May 31 2007, 04:22 PM
- - Lightstorm   Okay here's my scrin vs scrin campaign. you...   May 31 2007, 07:50 PM
- - ChielScape   im sorry, but i dont think missions are decided th...   May 31 2007, 08:01 PM
- - Bittah Commander   Indeed, only units, buildings and missions should ...   May 31 2007, 08:09 PM
- - Lightstorm   that was kinda the point its my basic story attemp...   May 31 2007, 08:56 PM
- - Bittah Commander   Well, don't try writing the story as missions,...   May 31 2007, 09:38 PM
- - ChielScape   just take a piece of paper during math/french/etc ...   Jun 1 2007, 03:39 PM


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