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> FS - mutated river (2)
Crash
post May 16 2007, 10:23 PM
Post #1


Ghost Stalker
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Posts: 1,282
Joined: 27-October 06
From: Norway
Member No.: 173
Alliance: Nod
Favorite game: Tiberian Sun



Made a two player map, all I'll say is "ENJOY!"
Very basic, hope for good critizm!
EDIT:: Added V2 with some fixed stuff, added two bridge houses.

This post has been edited by Crash-King: May 18 2007, 12:23 PM
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Attached File  fs___mutated_river.rar ( 89.37K ) Number of downloads: 139
Attached File  fs___mutated_river_v2.zip ( 91.2K ) Number of downloads: 159
 


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Ixith
post May 18 2007, 10:44 AM
Post #2


Cyborg Reaper
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From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun



ok i looked at it in finalsun last night. ill try to play it ingame sometime later.

but heres what i noticed:

-detail looks good.
-good placement of tiberium mold and veins i think.
-IMO you could place some more tiberium around the molds though.....although that kinda is my style so i can see if you think differently
-i did find 1 cliff error that isnt outside the map area. its to the right of the bottom left tib field and to the left of the river there. its at a place where a cliff goes to a cliff ramps thing. so its a connector piece. nothing big. just noticed it figured id tell ya. sorry i cant get a pic.
-also did you use auto-shore on this map? cause there are several hints that tell me you did. 1 being that there is 2 cells of water in the very bottom right hand corner. BTW check your shores. i think there may be an error. not sure yet though ill check into it more later today.
-layout is good i think. however i think there should be more options on crossing that river rather than just a single bridge.

it looks like a good map. ill try to play it and give you more feedback soon.


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