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The characters acted bad
The characters acted at the same level as those in older C&C games, perhaps better. The acting quality has never really been extremely high in games, usually just a bit tacky and silly. That's why we love them, though.
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Next thing will be the missions. The missions weren't really good. Mostly boring long lasting ones. Could use more speeches. Like in the first TS GDI mission "where the hell are those reinforcements?!" and text triggers. The camera function thing was annoying. I did get some bit of C&C atmosphere in the Nod mission where you protect these trucks inside your base, with Kane popping up and sending you reinforcements (the avatars) The other missions were mostly boring. Some were a bit hard and fun to play. The first Scrin mission was horribly boring, you have to get a lot of units to destroy the GDI bases. 6\10
I'd argue the case that most of the TS missions were long and boring. They could also be frustrating in that you had to eliminate EVERY SINGLE unit and structure to win (always a pain when against Nod). In the TW missions you usually only needed to eliminate vital structures. If you like destroying bases then you have the opportunity but if you're fed up then you can just complete the objective. Concerning your gripe with the first Scrin mission, it's usually customary to build lots of units and rush. This has been the case in strategy games for years. In fact, you could argue that forcing a tactic like this in the first mission allows you to use all the units to see what is good against what.
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Storyline was pretty ok, however it didn't reach the deepness it should be, C.A.B.A.L should be included along with the other mech technologies (Technology story)
The Technology looks backwards.... No further comments 5\10
The storyline is very deep, go and complete all the bonus objectives and read the backstory you slowly unlock as you play. You're just annoyed that they didn't include CABAL and dropped some of the GDI technology.
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Atmosphere (Music included) was quite boring compared to TS's The lighting of the missions were just too standard, didn't really fit to what it should be.
3\10
Music was boring, I'll give you that much. I don't see the issue with lighting, it looked real and right. TS maps were amazingly boring too in their lighting.
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The way the multiplayer works, is cool. The unit spamming isn't fun, and should been avoided.
They're releasing a patch soon with masses of balance changes, that's a problem solved.
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The way the scrin was..... too bug alike! Superior airforce, bad ground units.
Well what did you expect? Considering the size of the Scrin ship interior in TS, I never expected human-looking aliens.
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Squad system ? ...... OH-NO
What's wrong with it? It's more fitting to have squads with infantry.
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Walls and gates cut out..... not cool
Oh scandal, they've ruined the game now!
You seem to complain on many occasions on how the game is boring or what the game shouldn't be like and make references to TS despite the fact TS had the same flaws. If you're going to complain about features, at least make a point to refer us to a game that does it better.
This post has been edited by Clazzy: May 11 2007, 09:50 PM