QUOTE (Robo fish @ May 8 2007, 10:24 PM)

Don't forget in the teamtypes window, to select "Create Team" so it won't come out as reinforcement.
and to write a "1" in the field "Create max. # of times:" else the teams won't be build by the autocreate trigger.
e.g.
auto01=GoodGuy,0,0,0,1,0,15,1,0,0,2,HTNK:1,MTNK:2,3,Move:5,Guard:2,Move:7,Attack Base:99,0,0
this team would be created by the autocreate trigger if the AI is GDI and causes the created Units to move to waypoint 5, Guard there for 10 seconds, Move on to waypoint 7 and then Attack the Players Base.
The Teamtype Editor in CCWMAP is very comfortable, so it should be very easy to make some teams. Also the Trigger Editor.
Oh and the names for the Teams shouldn't be longer than 8 Characters. (i would recommend 4-6 characters with only "a-z" and "0-9")
Also for Trigger names. If you use them in conjunction with Buildings/Units then i would recommend that they aren't longer than 4 or 5 characters.
e.g.
[STRUCTURES]
003=GoodGuy,PROC,256,3781,0,refd
[Triggers]
refd=Discovered,Create Team,0,None,gdi01,0
This post has been edited by Lin Kuei Ominae: May 9 2007, 06:45 AM