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Ixith
post Apr 28 2007, 06:28 PM
Post #1


Cyborg Reaper
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Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun



!!!EDIT!!!
I have had a change in direction with this mod/campaign. It is back to being a strict campaign! But unlike other campaigns it will only be fun missions with no strict plot that connects each mission. Much like the old Covert Operations for Tiberian Dawn! The purpose is to achieve missions that are fun to play and are challenging.
**All SP maps from Ascendancy will still be used for this!










Attached File  Map2_bridge_to_civi_area.PNG ( 363.79K ) Number of downloads: 0


Attached File  Map2_VHM_area.PNG ( 260.35K ) Number of downloads: 0


Attached File  Map2_water_area.PNG ( 436.84K ) Number of downloads: 0


Attached File  Map3_canyon_area1.PNG ( 347.55K ) Number of downloads: 0


Attached File  Map3_city_area_1.PNG ( 290.06K ) Number of downloads: 0


Attached File  Map3_River_to_lake.PNG ( 328.83K ) Number of downloads: 0


This post has been edited by Ixith: Mar 26 2008, 03:53 PM


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Ixith
post May 1 2007, 12:54 AM
Post #2


Cyborg Reaper
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Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun



ok double post but i didnt want to edit this into the other long one and have it get skipped over.

This post is simply some things that i want for the GDI side to be itnroduced.

These units,buildings,infantry are either old tech or prototypes and will have their advantages but have disadvantages and will hopefully bring a new element to the game somewhat. Also since they are either old tech or prototypes they arent fit for the main battle front hence why they are not used then wink1.gif

I will try to use some of these but if they ruin the feel of game play they will be recoded a few times but if it just cant fit then they will be removed.

i will provide as good description as i can think and kinda what they will be used for. The people who wish to help will have a bit of luxury on getting to use their imaginations on this. However i may nit pick on some things as i want it to be close to my vision on what i want however i know that this will be hard since i cant make them and you guys the ones making them cant see exactly what i see and want. Also you are welcome to release your creations publicly to as this will eventually be public and im really not keeping any secrets on this now. But please for those who help i do request you to if by any chance possible show a concept to me via MSN or PM before making the actual thing so i can collaborate with you on it before you make it. that may make things easier to.

anyways here is the GDI list so far.
things i have finished in blue
things with a concept made in yellow
things with no progress normal color

GDI
These are all WORKING names
Units
-Atrium Mech= yes i have to add a mech. so i may request the aid of LKO or Machine on this one. This mech will be a twin barreled medium ranged mech. it will not deploy to fire but will be as slow or slower than the mammoth MKII not too tall but not incredibly short either. can be either 2 or 4 legged whichever is easier for the maker. (probably best 4 though)

-Medium Hover Tank= simply a hover tank that has a lite cannon on it. something like a 90mm -105 mm probably as it wont be strong but will be cheaper than the other hover yet less range and a bit stronger armor with less speed.

-Rasteer Battle Tank= This will serve as a much stronger armor tank like the original Mammoth but with one cannon. The cannon however will be strong and has to shoot within 2-3 cells away from it. (so a high powered decently ranged tank though not far range or even medium ranged for that fact.)

-Armed APC Graciously donated by RLY_BIG_TANK over at PPM. It is his MP-115A2 APC

-Mobile Air Defense= pretty much a mobile sam. it will be affective against aircraft as it will only be able to shoot at air units. will have a bit longer range than the stationary sams to but a weaker defense.

-Mobile Barracks=self-explanatory. a tank that can deploy into a barracks (this is possible isnt it?)

thats all the tanks for now.

Infantry
-EMP soldier= oh hell yeah. GDI is experimenting with hand held EMP tech now. Its under development meaning the amount of these buggers you can train will be limited and they could have side affects in the battle. Graphics wise id like to have some type of backpack on this guy possibly connecting to his gun as a EMP requires a lot of power to use.

-Scout= i may just use a chameleon spy for this and have it as a universal unit. but if someone wishes to make a GDI scout infantry unit then by all means go ahead. No weapons, no armor yet is quick and cheap to train.

-Shotgun Soldier= ok a basic soldier with a shotgun. short ranged but packs a powerful punch to all sorts of things.

-Grenadier= simple. the old TD Grenadier. this will probably replace the disc thrower if i use it or i will give it some type of difference between it and the disc thrower. but there is still that chance i wont use it.

-Sniper= I kinda want a more generic sniper rather than just using Umagon. long range infantry killer. slow RoF though and low armor. There is a chance i will ask Blubb to use his newly released GDI sniper though.

-Commando= yes i want to bring this awesome guy back. i may or may not mess with getting the sound file for him or not. but anyways i would like it to be similar to the TD commando if possible. this guy will have a lower ranged weapon than the sniper yes a faster RoF and he will also be able to do more damage to tanks. Hes also packed with c4 charges and can move on his feet compared to the sniper.

[Buildings]
-Mobile Barracks= simply a deployed state of the Tank version. please include all states needed.
-Cannon Defense= this will be another add on to the Component tower. This thing will pack more of a punch than the RPG however the RPG gets a slight edit. The RPG will have a longer range than this. HOWEVER! I am thinking about possibly asking LKO if i can use that awesome defence thing he made awhile back for this. but im not sure. id like to see if anyone can make this first.

I am contemplating on these other things though:
-Another power plant
-An advance Helipad
-and 2 new aircraft

this is all for GDI the Nod section will come later.

once again thanks to anyone who helps out with this project of mine by contributing graphics. You will be rewarded with a Beta of the campaign/mod (<-maybe not sure yet) and you will be credited and i will add something into a map or 2 for each of you who help.

This post has been edited by Ixith: May 27 2007, 05:56 PM


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Posts in this topic
- Ixith   Tiberian Sun: Covert Operations   Apr 28 2007, 06:28 PM
- - lone wolf807   heh this might take a while   Apr 28 2007, 06:30 PM
- - Wolverine   cool ixith is making a campaign! I wish i had...   Apr 28 2007, 07:02 PM
- - Team Black   Looking good! if you want any voxels, I can throw ...   Apr 28 2007, 07:21 PM
- - Crash-King   Yet another one in works Good luck man.   Apr 28 2007, 08:22 PM
- - Ixith   QUOTE (Wolverine @ Apr 28 2007, 03:02 PM)...   Apr 29 2007, 12:41 AM
|- - Team Black   QUOTE (Ixith @ Apr 28 2007, 08:41 PM) i t...   Apr 29 2007, 02:17 AM
- - Ixith   Well iv got part of the story or just a little bit...   Apr 29 2007, 10:44 PM
- - Ixith   triple post but hey this my area to show off my ca...   May 18 2007, 09:18 PM
- - Crash-King   I wish you good luck ixith, I may help if you ask ...   May 20 2007, 10:27 AM
- - Ixith   ill ask then Crashking if i ever need help on the ...   May 24 2007, 11:54 PM
- - Team Black   Ah sweet Yea for the demo, that's what I'd do: gd...   May 25 2007, 02:36 PM
- - Ixith   ok small update. The Demo is coming closer to co...   Jun 2 2007, 04:18 PM
- - Team Black   Just to let everyone know... this mod will feature...   Jun 12 2007, 05:37 AM
- - Ixith   yep thats right that specialty Nod Themed Team Bla...   Jun 12 2007, 08:38 PM
- - Ixith   double post but for good reason! I have grea...   Jun 23 2007, 09:12 PM
- - Ixith   Ok...I know long while since you heard from me on ...   Mar 8 2008, 12:14 AM
- - Team Black   I like the idea - that was actually the goal for T...   Mar 8 2008, 12:25 AM
- - Ixith   So it's official. I am changing Ascendancy to ...   Mar 26 2008, 04:08 PM


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