ok double post but i didnt want to edit this into the other long one and have it get skipped over.
This post is simply some things that i want for the GDI side to be itnroduced.
These units,buildings,infantry are either old tech or prototypes and will have their advantages but have disadvantages and will hopefully bring a new element to the game somewhat. Also since they are either old tech or prototypes they arent fit for the main battle front hence why they are not used then
I will try to use some of these but if they ruin the feel of game play they will be recoded a few times but if it just cant fit then they will be removed.
i will provide as good description as i can think and kinda what they will be used for. The people who wish to help will have a bit of luxury on getting to use their imaginations on this. However i may nit pick on some things as i want it to be close to my vision on what i want however i know that this will be hard since i cant make them and you guys the ones making them cant see exactly what i see and want. Also you are welcome to release your creations publicly to as this will eventually be public and im really not keeping any secrets on this now. But please for those who help i do request you to if by any chance possible show a concept to me via MSN or PM before making the actual thing so i can collaborate with you on it before you make it. that may make things easier to.
anyways here is the GDI list so far.
things i have finished in bluethings with a concept made in yellowthings with no progress normal color
GDIThese are all WORKING namesUnits-Atrium Mech= yes i have to add a mech. so i may request the aid of LKO or Machine on this one. This mech will be a twin barreled
medium ranged mech. it will
not deploy to fire but will be as slow or slower than the mammoth MKII not too tall but not incredibly short either. can be either 2 or 4 legged whichever is easier for the maker. (probably best 4 though)
-Medium Hover Tank= simply a hover tank that has a lite cannon on it. something like a 90mm -105 mm probably as it wont be strong but will be cheaper than the other hover yet less range and a bit stronger armor with less speed.
-Rasteer Battle Tank= This will serve as a much stronger armor tank like the original Mammoth but with one cannon. The cannon however will be strong and has to shoot within 2-3 cells away from it. (so a high powered decently ranged tank though not far range or even medium ranged for that fact.)
-
Armed APC Graciously donated by RLY_BIG_TANK over at PPM. It is his MP-115A2 APC
-Mobile Air Defense= pretty much a mobile sam. it will be affective against aircraft as it will only be able to shoot at air units. will have a bit longer range than the stationary sams to but a weaker defense.
-Mobile Barracks=self-explanatory. a tank that can deploy into a barracks (this is possible isnt it?)
thats all the tanks for now.
Infantry-EMP soldier= oh hell yeah. GDI is experimenting with hand held EMP tech now. Its under development meaning the amount of these buggers you can train will be limited and they could have side affects in the battle. Graphics wise id like to have some type of backpack on this guy possibly connecting to his gun as a EMP requires a lot of power to use.
-Scout= i may just use a chameleon spy for this and have it as a universal unit. but if someone wishes to make a GDI scout infantry unit then by all means go ahead. No weapons, no armor yet is quick and cheap to train.
-Shotgun Soldier= ok a basic soldier with a shotgun. short ranged but packs a powerful punch to all sorts of things.
-Grenadier= simple. the old TD Grenadier. this will probably replace the disc thrower if i use it or i will give it some type of difference between it and the disc thrower. but there is still that chance i wont use it.
-Sniper= I kinda want a more generic sniper rather than just using Umagon. long range infantry killer. slow RoF though and low armor. There is a chance i will ask Blubb to use his newly released GDI sniper though.
-Commando= yes i want to bring this awesome guy back. i may or may not mess with getting the sound file for him or not. but anyways i would like it to be similar to the TD commando if possible. this guy will have a lower ranged weapon than the sniper yes a faster RoF and he will also be able to do more damage to tanks. Hes also packed with c4 charges and can move on his feet compared to the sniper.
[Buildings]
-Mobile Barracks= simply a deployed state of the Tank version. please include all states needed.
-Cannon Defense= this will be another add on to the Component tower. This thing will pack more of a punch than the RPG however the RPG gets a slight edit. The RPG will have a longer range than this. HOWEVER! I am thinking about possibly asking LKO if i can use that awesome defence thing he made awhile back for this. but im not sure. id like to see if anyone can make this first.
I am contemplating on these other things though:
-Another power plant
-An advance Helipad
-and 2 new aircraft
this is all for GDI the Nod section will come later.
once again thanks to anyone who helps out with this project of mine by contributing graphics. You will be rewarded with a Beta of the campaign/mod (<-maybe not sure yet) and you will be credited and i will add something into a map or 2 for each of you who help.
This post has been edited by Ixith: May 27 2007, 05:56 PM