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> WIP Take the bridge
Yggdrasil
post Apr 23 2007, 03:23 PM
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From: Reading, England, Earth.
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Favorite game: Tiberian Sun



Wahey! First tibwars map on tibweb!, anyways ontopic, my first experimental map with worldbuilder, still in progress but i would like some feedback on how you think it plays.

Post any bugs/suggestions here.



Known issues;

The Ai and pathfinding routines sometimes have "issues" with the bridges.
Textures not fully done on map yet.
For some reason minimap and preveiw dont show up correctly.

Couple of screenshots of bits of the map.
Attached Image
Attached Image
Sorry for the large size of pictures but paint wont let me change the size without removing bits or making them horribly pixelated.
Other than that have fun with this map.

This post has been edited by Yggdrasil: Apr 23 2007, 09:14 PM
Attached File(s)
Attached File  Take_The_Bridge.rar ( 116.39K ) Number of downloads: 216
 


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Yggdrasil
post Apr 23 2007, 09:46 PM
Post #2


Disc Thrower
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Group: Members
Posts: 90
Joined: 21-October 06
From: Reading, England, Earth.
Member No.: 18
Alliance: Scrin
Favorite game: Tiberian Sun



U can or atleast ive seen the Ai do it , but it does look a little weird, i only did it to hide the fact that the craters have no crystals in then for some reason and that makes them look really bad. I going to work on it tonight and may have done enought to post a nearly done version.
Has anyone got any idea why the blasted pathfinding hates my bridges. I will also try for a workaround for the tiberium craters but no promises.

This post has been edited by Yggdrasil: Apr 24 2007, 08:11 PM


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