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> Unit request/idea?, Can someone make a unit that does this stuff...?
The Fish
post Apr 4 2007, 10:40 PM
Post #1


Grenadier
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Group: Members
Posts: 24
Joined: 6-March 07
From: UK
Member No.: 900
Alliance: GDI
Favorite game: Tiberian Sun



Firstly, sorry if this is in the wrong place.

Ok: could someone please make a unit - or link me to a similar one that already exists - which conforms to the following description?
  • The range of a Nod artillery (so with minimum range etc. you'll see why later)
  • BUT mobile (doesn't need to be deployed to fire)
  • Quite low rate of fire
  • Fires projectile that kills infantry immediately and heavily damages tanks (or is just very strong) but also causes a splash EMP effect (obviously the range of effect of the EMP must be smaller than the tank's minimum range of fire so it can't EMP itself - this is why I want it to have a minimum range, annoying as such limitations are)


Is it possible/feasible/worth doing (lol)?

Thanks for reading anyway. I just thought EMP was underused!


--------------------
*deploys MCV near enemy base unnoticed*
*builds EMP*
That's a nice base you have there. Mind if I make a few adjustments?
*ion cannons Construction Yard*

You call yourself an experienced player? You should know that the ion cannon isn't strong enough to-
*calls in drop pods and finishes off Construction Yard*
What?! Uh oh.
*starts building MCV*
I see you have a load of Orca Bombers back there, but I don't know what the hell you're going to achieve with them. Look at how many SAMs I have!

*EMPs base*
*bombs War Factory*
Care to surrender?

*surrenders*
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Blacksilence
post Apr 5 2007, 07:06 PM
Post #2


Light Tank
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Group: Members
Posts: 486
Joined: 21-October 06
From: Unknown
Member No.: 67
Alliance: Nod
Favorite game: Tiberian Sun



EMP with damage, do it is unbalanced sh*t but it works
this is for shuting down the vechile


[Emp missile]
Damage=1000
ROF=320
Range=20
Burst=6
Projectile=AAHeatSeeker5
Speed=30
Warhead=EMPWH
Report=HOVRMIS1
MinimumRange=2
Bright=yes


[EMPWH]
Spread=0
Verses=5%,40%,80%,100%,100%
InfDeath=5
Tiberium=no
ProneDamage=6%
Sparky=no
EMEffect=yes
AnimList=EMPDAMAGE





then in art.ini you put this, this is for the damage

[EMPDAMAGE]
Image=120mm
Normalized=yes
Surface=yes
Translucent=yes
Warhead=EMPDAMAGEWH
UseNormalLight=yes
Damage=100
DamageRadius=1

[EMPDAMAGEWH]
Spread=1
Verses=0%,20%,80%,100%,100%
InfDeath=5
Tiberium=no
ProneDamage=0%
Sparky=no



hell yeah it works

This post has been edited by Black hawk: Apr 5 2007, 07:08 PM


--------------------

Thanks bittah for the sig .
Love MLRS, its the worlds most dangerous artillery.
Tibweb forum Mod Leader of VENGEANCE
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