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> C&C3 Patch 1.03
Tore
post Apr 3 2007, 03:24 PM
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From: Moelv/furnes in Norway
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Favorite game: Tiberian Dawn



I just wanted to let you know that patch 1.03 is out:

Patch 1.03 is now live and addresses two critical issues.



IF YOU ARE UNABLE TO DOWNLOAD PATCH 1.03 BY CONNECTING ONLINE TO THE GAME, THEN PLEASE DOWNLOAD THE CORRECT EXECUTBALE FOR YOUR SPECIFIED LANAGUAGE VERSION OF COMMAND & CONQUER 3.

IF YOU ACCIDENTALLY DOWNOAD AND INSTALL THE WRONG LANGUAGE, SIMPLY RE-DOWNLOAD THE CORRECT LANGUAGE, RE-INSTALL, AND IT SHOULD OVER-WRITE THE INCORRECT FILE.

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_...103_english.exe (ENGLISH)

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_...ardEdition).exe (GERMAN)

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_...aneEdition).exe (GERMAN)

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_...103_spanish.exe (SPANISH)

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_patch103_french.exe (FRENCH)

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_...103_italian.exe (ITALIAN)

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_...103_swedish.exe (SWEDISH)

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_...3_hungarian.exe (HUNGARIAN)

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_patch103_czech.exe (CZECH)

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_patch103_dutch.exe (DUTCH)

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_patch103_korean.exe (KOREAN)

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_patch103_polish.exe (POLISH)

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_...103_russian.exe (RUSSIAN)

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_patch103_thai.exe (THAI)

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_...3_chinese_s.exe (CHINESE_S)

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_...3_chinese_t.exe (CHINESE_T)


Version 1.03 Patch Notes - March 30, 2007

=========================================

BUG FIXES

--Fixed an error that caused players to experience unexpected disconnections and freezes while in online lobbies and Automatch search.

--Fixed an error that prevented players in online lobbies from chatting globally after sending private messages to other players. =========================================





Version 1.02 Patch Notes - March 29, 2007

=========================================

This patch for Command & Conquer 3 Tiberium Wars addresses two issues:

BUG FIXED

--Fixed an error that caused the list of available matches in the Custom Match Lobby to constantly refresh to the top of the list.

OTHER CHANGES

--Improved the patching process to ensure all players are prompted to receive the latest version of the game when attempting to play online or using the "Check for Updates" feature in the Command & Conquer 3 Tiberium Wars Control Center utility.

=========================================





Version 1.01 Patch Notes - March 27, 2007

=========================================

This patch for Command & Conquer 3 Tiberium Wars fixes several bugs and exploits:

EXPLOITS

--Scrin Mastermind's Teleport Units ability maximum range reduced.

--GDI Engineers, Nod Saboteurs, and Scrin Assimilators can no longer capture structures when under the effects of the Scrin's Phase Field support power.

OPTIMIZATIONS

--Improved video playback on low-end system configurations.

BALANCE CHANGES

--Scrin Storm Column cost / build time increased to 3,000 credits / 30 seconds.

--Scrin Buzzer health reduced to 75 and weapon damage type changed to SNIPER.

BUG FIXES


--Fixed an error that would occasionally result in a crash in Nod vs. Nod matches on the multiplayer map Deadly Sertao.

--Fixed issues with automated map transfer feature in multiplayer.

--Fixed an error that would sometimes cause a Commentator's telestrator drawings to not erase as intended while viewing BattleCast replays.

--Fixed issues with replay file playback.

--Fixed placeholder text and chat log errors with the Comrade in-game chat window.

OTHER CHANGES


--Fixed an error in README.txt file regarding location of saved game files in Windows Vista; added references to EA Link version of the game; added disclosure about in-game advertising
(Note: the EA Link version of the game ships with this updated ReadMe file).

--References to Nod's "Avatar Warmech" unit have been changed to "Avatar".


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Tore
post Apr 3 2007, 09:20 PM
Post #2


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Group: Administrators
Posts: 639
Joined: 16-November 06
From: Moelv/furnes in Norway
Member No.: 290
Favorite game: Tiberian Dawn



It's true I posted this in the TW discussion, someone moved it here.


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