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> terror zone (4), its finally finished
Warlord
post Mar 10 2007, 08:15 AM
Post #1


Artillery
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Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
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Favorite game: Tiberian Sun



well as read in the title its finished finaly! (this map had many problems i had to fix pinch.gif )

the story: Kane has been messing around once again and has changed the colour of tiberium! Although its worth a bit more value than the green and blue tiberium, there are also black tiberium which we believe to be the replacement for blue tiberium (and we also believe the red tiberium was a replacement for the green tiberium) one year ago Kane launched all of this tiberium into the city! Ruining the beatifullness of it. The battle of the black and red tiberium has begun!

thanks for reading my so random story lol.gif

ok now screens:
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Attached File  terror_zone.zip ( 148.82K ) Number of downloads: 277


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Ixith
post Mar 10 2007, 04:44 PM
Post #2


Cyborg Reaper
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Favorite game: Tiberian Sun



well i cant look at it closely in finalsun just right now but i will later.

from what i can see from the minimap and pics is that
-it looks detailed
-somethings are a little blocky. mostly the water areas i think.
-the lighting.....well you attempted at it which is good. but somehow you made your invis yellow and red ones really blocky looking. which makes the map look bad IMO. the blue ones dont look bad though.
my suggestions for lighting on this one is to lighten up the overall map lighting and edit the values of the red and yellow invis lamps so that they put off a larger radius maybe but not as intense of a light. and that should help out the blockyness of the lighting.
also i think that normal invis lamps do a better job for village lighting than yellow ones.

and i dont know if i like the tiberium that color confused.gif not with that lighting at least......it just seems strange to me. but its alright.

good job. ill give you a more full review later if i get to check it in finalsun.


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