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> [FS] Collision Clash [2], Crash Site.
daTSchikinhed
post Feb 23 2007, 10:27 PM
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Mr. Moosey!
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Kay here you are. Triggers are a huge thanks to Aro. Props to him =]

So here's the map and screens. (agian, courtesy of Aro)

Storyline: There isn't much resources here, and there has been a midair collision between Our newest airship, the Aurora, and another. We lost contact with the Aurora five days ago in this vicinity. Preliminary searches show the crash are west of the city of Fontainebleau, France. The city is older, but still active. We suspect local French citizens may be recovering materials from the crash site. Investigate the area. Beware, rogue factions and enemy forces have been sighted in the area.


EDIT Updated the map and made some mis. changes.
[[CLICK FOR MEGAMAP]][[Warning! 2.6 mb image]]
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This post has been edited by daTSchikinhed: Feb 24 2007, 06:41 PM
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Attached File  fs_collision_clash.zip ( 75.67K ) Number of downloads: 165
 


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Disturbed
post Feb 25 2007, 02:41 AM
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Disc Thrower
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Wow, what a topic to come into after a long break... Anyway, i'm not liking this map too much daTS... The main thing that bothers me is the green lighting - In my opinion, it is FAR to bright. May i reccomend toning it down a little?
The only thing that really bothers me with maps is lighting and realism... Alough realism is actualy quite well done on this map though. Its not overdone, or underdone, if you know what i mean, so hats-off to you.
I don't see it fair to give an overall rating without playing the map, so i am not going to... However, as soon as i get time and firestorm, maybe i will... The overall thing i like about this map is the concept... Infantry war sounds very good to me. :smile:


Disturbed.


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